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How we experienced the game, in totally different and incompatible ways
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<blockquote data-quote="Quasqueton" data-source="post: 3608988" data-attributes="member: 3854"><p>So, what does this mean for discussions on "how AD&D1 was"? I mean, take my threads following the <em>Temple of Elemental Evil</em> and <em>Against the Giants</em> series. There are some folks in that thread saying the data looks exactly like they remember AD&D1, and there are others saying that it looks nothing like their AD&D1 experiences.</p><p></p><p>Some people say that "in the old days" magic items were rare and wondrous. Others say that "in the old days" magic items were loaded in dungeons by the metric ton.</p><p></p><p>Some folks say that a DM's word was inarguable and always accepted by Players back in the day. And others say that there was plenty of bickering, whining, and arguing back in the day.</p><p></p><p>And so on.</p><p></p><p>If both of these are right, how can we have any meaningful conversation on the subject? I guess this explains why most threads about AD&D1 and/or the old days is really just a bunch of arguing.</p><p></p><p>This also explains why some old players accept and love D&D3 as a normal and natural evolution of D&D, and others complain and hate it as an aberration of the game.</p><p></p><p>Quasqueton</p></blockquote><p></p>
[QUOTE="Quasqueton, post: 3608988, member: 3854"] So, what does this mean for discussions on "how AD&D1 was"? I mean, take my threads following the [i]Temple of Elemental Evil[/i] and [i]Against the Giants[/i] series. There are some folks in that thread saying the data looks exactly like they remember AD&D1, and there are others saying that it looks nothing like their AD&D1 experiences. Some people say that "in the old days" magic items were rare and wondrous. Others say that "in the old days" magic items were loaded in dungeons by the metric ton. Some folks say that a DM's word was inarguable and always accepted by Players back in the day. And others say that there was plenty of bickering, whining, and arguing back in the day. And so on. If both of these are right, how can we have any meaningful conversation on the subject? I guess this explains why most threads about AD&D1 and/or the old days is really just a bunch of arguing. This also explains why some old players accept and love D&D3 as a normal and natural evolution of D&D, and others complain and hate it as an aberration of the game. Quasqueton [/QUOTE]
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