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<blockquote data-quote="Gorgon Zee" data-source="post: 9456145" data-attributes="member: 75787"><p><strong>What are the the five most dangerosu adrsaries mentioned? Give their full combat stats</strong></p><p></p><p>Here are five of the most dangerous adversaries mentioned in The One Ring, along with their full combat stats:</p><p></p><p>1. DURIN’S BANE (THE BALROG OF MORIA)</p><ul> <li data-xf-list-type="ul">Attribute Level: Mighty, Terrible (12)</li> <li data-xf-list-type="ul">Endurance: 150</li> <li data-xf-list-type="ul">Might: 3</li> <li data-xf-list-type="ul">Hate: —</li> <li data-xf-list-type="ul">Parry: —</li> <li data-xf-list-type="ul">Armour: 5</li> <li data-xf-list-type="ul">Combat Proficiencies:</li> </ul><p> - Flaming Sword: 4 (8/24, Fiery Blow)</p><p> - Whip of Many Thongs: 4 (6/18, Seize)</p><p>- Fell Abilities:</p><p> - Deadly Wound: Wounded targets make an Ill-favoured Feat die roll to determine the severity of their Injury.</p><p> - Demon of Might: Immune to Endurance loss and Wounds from all sources of injury except magical weapons; can spend 1 Hate to cancel a Wound from such weapons.</p><p> - Denizen of the Dark: All attack rolls are Favoured while in darkness.</p><p> - Dreadful Spells: Spend 1 Hate to make a Player-hero gain 3 Shadow points (Sorcery).</p><p> - Flame of Udûn: When a Player-hero hits the Balrog with a close combat attack, they suffer severe Endurance loss from fire damage.</p><p> - Great Leap: Spend 1 Hate to attack any Player-hero, in any stance, including Rearward.</p><p> - Heartless: Not affected by the Intimidate Foe combat task, unless a Magical success is obtained.</p><p> - Horrible Strength: If the Balrog scores a Piercing Blow, spend 1 Hate to make the target’s Protection roll Ill-favoured.</p><p> - Thing of Terror: At the start of the first round of the battle, all Player-heroes in sight gain 3 Shadow points (Dread).</p><p></p><p>2. AZOR (THE ASSASSIN OF THE UDÛN-CULT)</p><ul> <li data-xf-list-type="ul">Attribute Level: Cunning, Fierce (5)</li> <li data-xf-list-type="ul">Endurance: 48</li> <li data-xf-list-type="ul">Might: 2</li> <li data-xf-list-type="ul">Hate: 2</li> <li data-xf-list-type="ul">Parry: 7</li> <li data-xf-list-type="ul">Armour: 3</li> <li data-xf-list-type="ul">Combat Proficiencies:</li> </ul><p> - Heavy Scimitar: 3 (5/18, Break Shield)</p><p> - Broad-headed Spear: 3 (5/16, Pierce)</p><p>- Fell Abilities:</p><p> - Horrible Strength: If the creature scores a Piercing Blow with a close combat attack, spend 1 Hate to make the target’s Protection roll Ill-favoured.</p><p> - Snake-like Speed: When targeted by an attack, spend 1 Hate to make the attack roll Ill-favoured.</p><p> - Yell of Triumph: Spend 1 Hate to restore 1 Hate to all other Orcs in the fight.</p><p></p><p><strong>NOTE: I trimmed to just the first two, so as not to give away too many details. The list is pretty good, but when I parsed the stat blocks for each enemy, the PDF was tricky and so I screwed up the Attribute Level value (garbage in, garbage out) so that error is not on the LLM. Not a bad list. It ignored my prompt to give citations for every sentence though.</strong></p></blockquote><p></p>
[QUOTE="Gorgon Zee, post: 9456145, member: 75787"] [B]What are the the five most dangerosu adrsaries mentioned? Give their full combat stats[/B] Here are five of the most dangerous adversaries mentioned in The One Ring, along with their full combat stats: 1. DURIN’S BANE (THE BALROG OF MORIA) [LIST] [*]Attribute Level: Mighty, Terrible (12) [*]Endurance: 150 [*]Might: 3 [*]Hate: — [*]Parry: — [*]Armour: 5 [*]Combat Proficiencies: [/LIST] - Flaming Sword: 4 (8/24, Fiery Blow) - Whip of Many Thongs: 4 (6/18, Seize) - Fell Abilities: - Deadly Wound: Wounded targets make an Ill-favoured Feat die roll to determine the severity of their Injury. - Demon of Might: Immune to Endurance loss and Wounds from all sources of injury except magical weapons; can spend 1 Hate to cancel a Wound from such weapons. - Denizen of the Dark: All attack rolls are Favoured while in darkness. - Dreadful Spells: Spend 1 Hate to make a Player-hero gain 3 Shadow points (Sorcery). - Flame of Udûn: When a Player-hero hits the Balrog with a close combat attack, they suffer severe Endurance loss from fire damage. - Great Leap: Spend 1 Hate to attack any Player-hero, in any stance, including Rearward. - Heartless: Not affected by the Intimidate Foe combat task, unless a Magical success is obtained. - Horrible Strength: If the Balrog scores a Piercing Blow, spend 1 Hate to make the target’s Protection roll Ill-favoured. - Thing of Terror: At the start of the first round of the battle, all Player-heroes in sight gain 3 Shadow points (Dread). 2. AZOR (THE ASSASSIN OF THE UDÛN-CULT) [LIST] [*]Attribute Level: Cunning, Fierce (5) [*]Endurance: 48 [*]Might: 2 [*]Hate: 2 [*]Parry: 7 [*]Armour: 3 [*]Combat Proficiencies: [/LIST] - Heavy Scimitar: 3 (5/18, Break Shield) - Broad-headed Spear: 3 (5/16, Pierce) - Fell Abilities: - Horrible Strength: If the creature scores a Piercing Blow with a close combat attack, spend 1 Hate to make the target’s Protection roll Ill-favoured. - Snake-like Speed: When targeted by an attack, spend 1 Hate to make the attack roll Ill-favoured. - Yell of Triumph: Spend 1 Hate to restore 1 Hate to all other Orcs in the fight. [B]NOTE: I trimmed to just the first two, so as not to give away too many details. The list is pretty good, but when I parsed the stat blocks for each enemy, the PDF was tricky and so I screwed up the Attribute Level value (garbage in, garbage out) so that error is not on the LLM. Not a bad list. It ignored my prompt to give citations for every sentence though.[/B] [/QUOTE]
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