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How well do you predict non-OGL/CC games will do?
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<blockquote data-quote="schneeland" data-source="post: 9234733" data-attributes="member: 6900337"><p>The <a href="https://www.kickstarter.com/projects/1192053011/the-one-ring-roleplaying-game-second-edition/description" target="_blank">original One Ring 2e Kickstarter</a> did not have a 5e version - that came only later. And if we look at the <a href="https://www.kickstarter.com/projects/1192053011/moria-through-the-doors-of-durin/description" target="_blank">Moria Kickstarter</a>, the number of backers for the versions featuring the original system is notably greater than the number of backers for the 5e version. In addition, if we look at Free League's other games based on their house system, they were doing well, too. And I'd argue that we have more examples with Chaosium, Modiphius and the like. </p><p>However, it is certainly true that anything they do it only a fraction of what D&D become in the 5e years. And if we look at the million dollar crowdfundings, there's quite a bit of 5e stuff there, too. So it's probably a lot harder to establish a new system in the market than to tap into the 5e market - and the difficulty is further increased if you do not have a well-known IP that you can use to market your system. But I don't think it's impossible.</p></blockquote><p></p>
[QUOTE="schneeland, post: 9234733, member: 6900337"] The [URL='https://www.kickstarter.com/projects/1192053011/the-one-ring-roleplaying-game-second-edition/description']original One Ring 2e Kickstarter[/URL] did not have a 5e version - that came only later. And if we look at the [URL='https://www.kickstarter.com/projects/1192053011/moria-through-the-doors-of-durin/description']Moria Kickstarter[/URL], the number of backers for the versions featuring the original system is notably greater than the number of backers for the 5e version. In addition, if we look at Free League's other games based on their house system, they were doing well, too. And I'd argue that we have more examples with Chaosium, Modiphius and the like. However, it is certainly true that anything they do it only a fraction of what D&D become in the 5e years. And if we look at the million dollar crowdfundings, there's quite a bit of 5e stuff there, too. So it's probably a lot harder to establish a new system in the market than to tap into the 5e market - and the difficulty is further increased if you do not have a well-known IP that you can use to market your system. But I don't think it's impossible. [/QUOTE]
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