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How/Where were you first introduced to gaming?
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<blockquote data-quote="MaxKaladin" data-source="post: 250231" data-attributes="member: 1196"><p>Twas the summer of 1983 about a month before my 13th birthday. I went to a friend's house where he and one of our friends were about to start playing this 'D&D' game the friend had gotten for his birthday. They convinced me to play and 'explained' the rules. It was the red box set and I was sent through the dungeon provided in there. I had fun, so I decided I wanted the game for myself. </p><p></p><p>That weekend, I convinced my stepmother to take me to the nearest bookstore (which was in the next town, our town only had one of those bookstores that stocks nothing but coffee table books, romance novels, and greeting cards) so I could buy them. Strangely enough, I ran into a couple of kids I knew from my school there who tried to talk me into buying the AD&D books instead, but I didn't. (I never played with them and lost track of one, but the other is now the district attorney of that town <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> )</p><p></p><p>Anyway, I got home and stayed up until about 2 that morning reading both books in the set cover to cover. I discovered two things of importance. One was just how mangled the rules my friends had explaned to me were (they took the concept of house rules to a whole new level). The other was the concept of the campaign, which was so similar to the way I had played various games years earlier complete with continuity and ongoing storylines that I was hooked.</p></blockquote><p></p>
[QUOTE="MaxKaladin, post: 250231, member: 1196"] Twas the summer of 1983 about a month before my 13th birthday. I went to a friend's house where he and one of our friends were about to start playing this 'D&D' game the friend had gotten for his birthday. They convinced me to play and 'explained' the rules. It was the red box set and I was sent through the dungeon provided in there. I had fun, so I decided I wanted the game for myself. That weekend, I convinced my stepmother to take me to the nearest bookstore (which was in the next town, our town only had one of those bookstores that stocks nothing but coffee table books, romance novels, and greeting cards) so I could buy them. Strangely enough, I ran into a couple of kids I knew from my school there who tried to talk me into buying the AD&D books instead, but I didn't. (I never played with them and lost track of one, but the other is now the district attorney of that town :) ) Anyway, I got home and stayed up until about 2 that morning reading both books in the set cover to cover. I discovered two things of importance. One was just how mangled the rules my friends had explaned to me were (they took the concept of house rules to a whole new level). The other was the concept of the campaign, which was so similar to the way I had played various games years earlier complete with continuity and ongoing storylines that I was hooked. [/QUOTE]
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