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How Will 4e Encourage Role Playing?
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<blockquote data-quote="Umbran" data-source="post: 3720877" data-attributes="member: 177"><p>Note that the question was, "How will it encourage role playing?" not, "How will it <em>teach</em> role playing?" Those are not the same question.</p><p></p><p>The top way to encourage a desired behavior or activity is to remove barriers to it. A player who spends all of his time outside his characters head (doing game math, looking up rules, and such) is distracted from playing the role by playing the game, so to speak. Interested players, when given an opening, will tend to take it.</p><p></p><p>If the player is not already interested, I don't believe book content really helps. That's just in my experience, of course. I see people mentioning sections of things like the DMG II and the PHB II as examples of encouraging role play - but all those people are the sort who are already very interested, so that they need very little encouragement. I don't see lots of reports of "roll-players" picking up those books and going, "Wait a minute, there's a whole aspect of this that I've missed!" These sections seem to be preaching to the choir. Again, YMMV.</p></blockquote><p></p>
[QUOTE="Umbran, post: 3720877, member: 177"] Note that the question was, "How will it encourage role playing?" not, "How will it [i]teach[/i] role playing?" Those are not the same question. The top way to encourage a desired behavior or activity is to remove barriers to it. A player who spends all of his time outside his characters head (doing game math, looking up rules, and such) is distracted from playing the role by playing the game, so to speak. Interested players, when given an opening, will tend to take it. If the player is not already interested, I don't believe book content really helps. That's just in my experience, of course. I see people mentioning sections of things like the DMG II and the PHB II as examples of encouraging role play - but all those people are the sort who are already very interested, so that they need very little encouragement. I don't see lots of reports of "roll-players" picking up those books and going, "Wait a minute, there's a whole aspect of this that I've missed!" These sections seem to be preaching to the choir. Again, YMMV. [/QUOTE]
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