Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
How will DnD / RPGs adapt to future technologies?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Kichwas" data-source="post: 7298806" data-attributes="member: 891"><p>I think the MMO genre basically disproves a lot of this. Some of your elements are just the 'next step' in MMOs. MMOs didn't end up replacing tRPGs, they did come close, but that was actually because the tRPG market was collapsing (or at least it looked that way to me), and people were 'stuck' with MMOs - but their genre is already fading / adapting to it's next stage (depending on how you call the wind).</p><p></p><p>tRPGs exist in the same space as board games and card games and such - there is no "need" for such "silly outdated forms of entertainment"... except for the fact that people prefer them.</p><p>- it is the meal of pasta on the table next to the 'nutrition pill' your Vulcan-raised co-worker is taking. Outdated but more interesting.</p><p></p><p>I think the only 'changes' you will see will be on the social end. The idea of alignments and races being defined as good or evil is something that is becoming repugnant in modern society. We might even see a push to end racial stats and abilities (something that has happened in the #2, and #3, MMOs: FFXIV, GW2 (FFXIV had or has very minor stat differences at start, but they've been intentionally lessoned as time went on).</p><p></p><p>In other words, the notion of externally moralizing and supremacizing whole kinds of people by their genetics and culture - that will go away.</p><p></p><p>MMOs have proven you can tell extremely engaging moral dramas in high fantasy without pointing a finger from the sky and saying "those people are born evil". Heck, blokes like Shakespeare pointed that out centuries ago...</p><p></p><p>(If you think this is radical, remember that D&D began with extreme stat differences based on sex/gender - particularly before AD&D 1e. But that notion was already repugnant before the game hit it's first hardcover).</p><p></p><p>Otherwise - tech wise we already have the right tools for the kind of experience people want. MMOs again showed that once you add more tools, you get a different kind of game.</p></blockquote><p></p>
[QUOTE="Kichwas, post: 7298806, member: 891"] I think the MMO genre basically disproves a lot of this. Some of your elements are just the 'next step' in MMOs. MMOs didn't end up replacing tRPGs, they did come close, but that was actually because the tRPG market was collapsing (or at least it looked that way to me), and people were 'stuck' with MMOs - but their genre is already fading / adapting to it's next stage (depending on how you call the wind). tRPGs exist in the same space as board games and card games and such - there is no "need" for such "silly outdated forms of entertainment"... except for the fact that people prefer them. - it is the meal of pasta on the table next to the 'nutrition pill' your Vulcan-raised co-worker is taking. Outdated but more interesting. I think the only 'changes' you will see will be on the social end. The idea of alignments and races being defined as good or evil is something that is becoming repugnant in modern society. We might even see a push to end racial stats and abilities (something that has happened in the #2, and #3, MMOs: FFXIV, GW2 (FFXIV had or has very minor stat differences at start, but they've been intentionally lessoned as time went on). In other words, the notion of externally moralizing and supremacizing whole kinds of people by their genetics and culture - that will go away. MMOs have proven you can tell extremely engaging moral dramas in high fantasy without pointing a finger from the sky and saying "those people are born evil". Heck, blokes like Shakespeare pointed that out centuries ago... (If you think this is radical, remember that D&D began with extreme stat differences based on sex/gender - particularly before AD&D 1e. But that notion was already repugnant before the game hit it's first hardcover). Otherwise - tech wise we already have the right tools for the kind of experience people want. MMOs again showed that once you add more tools, you get a different kind of game. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
How will DnD / RPGs adapt to future technologies?
Top