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General Tabletop Discussion
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How Will Prestige Classes and Paragon Paths Manifest in 5e
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<blockquote data-quote="Manbearcat" data-source="post: 5994722" data-attributes="member: 6696971"><p>These are "Advanced Archetypes" (going to go with that term for now) that have unique mechanics unto their build that will likely not be present within the construct of Base Classes. Further, the unique mechanics that they possess (in order to authentically produce the nuance of the Advanced Archetype) may be a bit too potent (Class Feature level of power) for the "Power Budget" of a single Feat to reproduce. Therefore, I suspect that something outside of the build resource capability of the Base Class and Feat/Specialty systems will be required to produce these Advanced Archetypes. These are just off the top of my head as many of the most popular ones (I'm sure there are others):</p><p></p><p>Arcane Archer</p><p>Arcane Trickster</p><p>Artificer</p><p>Avenger</p><p>Battlerager</p><p>Beastlord (Dependent upon Druid iteration)</p><p>Binder (Demon, Devil, etc - dependent upon full Warlock iteration/pacts)</p><p>Bladesinger</p><p>Bloodmage</p><p>Cavalier (Dependent upon Paladin iteration)</p><p>Demonskin Adept</p><p>Drunken Master</p><p>Dwarven Defender</p><p>Hexblade/Duskblade</p><p>Justicar (Dependent upon Cleric Domain iterations)</p><p>Ninja</p><p>Shadow Dancer</p><p>Shaman</p><p>Shapeshifter</p><p>Skald/Pirate (Dependent upon Rogue Scheme availability)</p><p>Slayer/Hunter (Giant, Dragon, Undead, etc - dependent upon Ranger iteration)</p><p>Specialty Mage (Dependent upon full Wizard iteration)</p><p>Thief Acrobat/Soaring Rake (Dependent upon Rogue Scheme availability)</p><p>Warden</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 5994722, member: 6696971"] These are "Advanced Archetypes" (going to go with that term for now) that have unique mechanics unto their build that will likely not be present within the construct of Base Classes. Further, the unique mechanics that they possess (in order to authentically produce the nuance of the Advanced Archetype) may be a bit too potent (Class Feature level of power) for the "Power Budget" of a single Feat to reproduce. Therefore, I suspect that something outside of the build resource capability of the Base Class and Feat/Specialty systems will be required to produce these Advanced Archetypes. These are just off the top of my head as many of the most popular ones (I'm sure there are others): Arcane Archer Arcane Trickster Artificer Avenger Battlerager Beastlord (Dependent upon Druid iteration) Binder (Demon, Devil, etc - dependent upon full Warlock iteration/pacts) Bladesinger Bloodmage Cavalier (Dependent upon Paladin iteration) Demonskin Adept Drunken Master Dwarven Defender Hexblade/Duskblade Justicar (Dependent upon Cleric Domain iterations) Ninja Shadow Dancer Shaman Shapeshifter Skald/Pirate (Dependent upon Rogue Scheme availability) Slayer/Hunter (Giant, Dragon, Undead, etc - dependent upon Ranger iteration) Specialty Mage (Dependent upon full Wizard iteration) Thief Acrobat/Soaring Rake (Dependent upon Rogue Scheme availability) Warden [/QUOTE]
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