Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
How will this party do?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Hejdun" data-source="post: 4297442" data-attributes="member: 839"><p>The paladin is going to get mobbed and taken down, and then it'll be open season on the softer characters. If you play that paladins can't Lay on Hands themselves, then they have no real way to heal themselves other than a Second Wind, which is like a tiny speed bump compared to the damage he's going to be attracting.</p><p></p><p>I played a paladin in a short 2 player demo (we didn't have the full group together for our 3.5 game, so we were trying out 4e), and it's awfully easy to get mobbed to death from minions. 2 wizards will help with the mook sweeping, but all it takes is one bad round of rolling before the paladin gets overwhelmed and drops. You have to have some sort of leader helping the defender, else the defender drops very easily.</p><p></p><p>I've noticed in 4e that enemies hit far more often than in 3.x. You're looking at lvl 2 archers getting something like +9 to hit and 1d6+4 damage, and the best AC you can possibly get at the beginning is about a 20 (plate + shield). It's a lot harder to shield yourself from damage in 4e, so healing is far, far more important than it was in 3.5. Leaders are pretty much a necessity if you want to avoid constant deaths.</p></blockquote><p></p>
[QUOTE="Hejdun, post: 4297442, member: 839"] The paladin is going to get mobbed and taken down, and then it'll be open season on the softer characters. If you play that paladins can't Lay on Hands themselves, then they have no real way to heal themselves other than a Second Wind, which is like a tiny speed bump compared to the damage he's going to be attracting. I played a paladin in a short 2 player demo (we didn't have the full group together for our 3.5 game, so we were trying out 4e), and it's awfully easy to get mobbed to death from minions. 2 wizards will help with the mook sweeping, but all it takes is one bad round of rolling before the paladin gets overwhelmed and drops. You have to have some sort of leader helping the defender, else the defender drops very easily. I've noticed in 4e that enemies hit far more often than in 3.x. You're looking at lvl 2 archers getting something like +9 to hit and 1d6+4 damage, and the best AC you can possibly get at the beginning is about a 20 (plate + shield). It's a lot harder to shield yourself from damage in 4e, so healing is far, far more important than it was in 3.5. Leaders are pretty much a necessity if you want to avoid constant deaths. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
How will this party do?
Top