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*Dungeons & Dragons
How will WOTC monetize One D&D?
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<blockquote data-quote="ART!" data-source="post: 8874977" data-attributes="member: 79926"><p>We're trying the new Inspiration rules, and some little variants we've come up with, and nothing seems to change the fact that Inspiration is a functional little rule, but is the flimsiest imaginable attempt to mechanically support drama. It's almost insulting how flimsy it is.</p><p></p><p> That's too strong a way to put it, and I'm not all worked up about it or anything, but I just feel like there's a lack of conviction or commitment at work there, like its a nod toward mechanically working Backgrounds into the narrative, but not in a way that really works. And it seems like to make such a thing possible in D&D would require changes they're not going to make, in the interest of keeping as much like the D&D that people know as they can.</p></blockquote><p></p>
[QUOTE="ART!, post: 8874977, member: 79926"] We're trying the new Inspiration rules, and some little variants we've come up with, and nothing seems to change the fact that Inspiration is a functional little rule, but is the flimsiest imaginable attempt to mechanically support drama. It's almost insulting how flimsy it is. That's too strong a way to put it, and I'm not all worked up about it or anything, but I just feel like there's a lack of conviction or commitment at work there, like its a nod toward mechanically working Backgrounds into the narrative, but not in a way that really works. And it seems like to make such a thing possible in D&D would require changes they're not going to make, in the interest of keeping as much like the D&D that people know as they can. [/QUOTE]
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How will WOTC monetize One D&D?
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