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How will WOTC prevent "group" memberships to DDI?
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<blockquote data-quote="f33b" data-source="post: 4349235" data-attributes="member: 61141"><p>I would be very surprised if they are unable to tie subscriptions to IP address, ranges or blocks. </p><p></p><p>I imagine it will be impossible to have multiple sessions open with the same user id, and there will probably be a limit to how many sessions can be opened with the same id within a given period of time (maybe 50 sessions in 10 minutes, something like that.)</p><p></p><p>Now, I can't see them actually tying DDI accounts to specific IPs, and disallowing the use of the account through a separate IP, but they should be able to track it, and make business decisions based on that data.</p><p></p><p>If accounts are strictly tied to a specific IP, I would hope WoTC sets up some kind of "Gamer Group" subscription rate, with a fixed number of user names and the ability to include a range of possible IPs, all at a lower rate that individual membership.</p></blockquote><p></p>
[QUOTE="f33b, post: 4349235, member: 61141"] I would be very surprised if they are unable to tie subscriptions to IP address, ranges or blocks. I imagine it will be impossible to have multiple sessions open with the same user id, and there will probably be a limit to how many sessions can be opened with the same id within a given period of time (maybe 50 sessions in 10 minutes, something like that.) Now, I can't see them actually tying DDI accounts to specific IPs, and disallowing the use of the account through a separate IP, but they should be able to track it, and make business decisions based on that data. If accounts are strictly tied to a specific IP, I would hope WoTC sets up some kind of "Gamer Group" subscription rate, with a fixed number of user names and the ability to include a range of possible IPs, all at a lower rate that individual membership. [/QUOTE]
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How will WOTC prevent "group" memberships to DDI?
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