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<blockquote data-quote="Shin Okada" data-source="post: 7218490" data-attributes="member: 1956"><p>I meant to attend a 11th-level 4e short campaign in this November. And here is a 5th-level PC I played years ago. And thinking about leveling up this PC into 11th. Would you please give me some suggestions and ideas to level-up this PC into 11th? Say, which Paragon Path (or maybe Paragon Multiclassing) should he take. Some good or must-have feats for him, etc.</p><p></p><p>Human</p><p>Warlord/Cleric Hybrid 5</p><p>Background : Howling Plains (+2 Athletics)</p><p></p><p>#Ability</p><p>Str 20</p><p>Dex 10</p><p>Con 13</p><p>Int 08</p><p>Wis 16</p><p>Cha 10</p><p></p><p>#Class Features</p><p>Battlefront Leader</p><p>Channel Divinity: Healer's Mercy</p><p>Healer's Lore</p><p>Healing Word (Hybrid)</p><p>Inspiring Word (Hybrid)</p><p></p><p></p><p>#Feats</p><p>Armored Warlord</p><p>Hybrid Talent (Channel Divinity: Healer's Mercy)</p><p>Mending Spirit</p><p>Spirit Talker</p><p></p><p>#Skills</p><p>Athletics</p><p>Endurance</p><p>heal</p><p>Nature</p><p>Religion</p><p></p><p>#Powers</p><p></p><p>*from Class Features and Feats</p><p>Battlefront Shift (Encounter)</p><p>Call Spirit Companion (At-Will)</p><p>Channel Divinity: Healer's Mercy (Encounter)</p><p>Healing Spirit (Encounter)</p><p>Healing Word (Encounter)</p><p>Inspiring Word (Encounter)</p><p>Speak with Spirits (Daily)</p><p>Spirit's Prey (Encounter)</p><p></p><p>*At-Will</p><p>Direct the Strike (Warlord)</p><p>Paint the Bullseye (Warlord)</p><p>Righteous Brand (Cleric)</p><p></p><p>*Encounter</p><p>Race the Arrow (Warlord 1)</p><p>Hammer of the Gods (Cleric 3)</p><p></p><p>*Daily</p><p>Shield of the Gods (Cleric 1)</p><p>Create Opportunity (Warlord 5)</p><p></p><p>*Utility</p><p>Knight's Move (Warlord 2)</p><p></p><p>He is a son of a priest in a rather primitive tribe which warships Sehanine as the great spirit of moon. In his tribe, he worked as a priest of Sehanine and a leader of tribal warriors. He has strong tie with spirits since his child age and has a companion spirit which resembles a bird of prey.</p><p></p><p>He wears metal armor (Scale, at this level) and a shield. He uses a Javelin (with Distance power) for using various weapon powers. At this level, one of his strength is that he can use 3 healing powers in a same round, as he has 3 different "Healing" powers from 3 classes.</p><p></p><p>Edit: I want to avoid acting out of my turn. In my experience, having those kind of powers slow the game down much.</p></blockquote><p></p>
[QUOTE="Shin Okada, post: 7218490, member: 1956"] I meant to attend a 11th-level 4e short campaign in this November. And here is a 5th-level PC I played years ago. And thinking about leveling up this PC into 11th. Would you please give me some suggestions and ideas to level-up this PC into 11th? Say, which Paragon Path (or maybe Paragon Multiclassing) should he take. Some good or must-have feats for him, etc. Human Warlord/Cleric Hybrid 5 Background : Howling Plains (+2 Athletics) #Ability Str 20 Dex 10 Con 13 Int 08 Wis 16 Cha 10 #Class Features Battlefront Leader Channel Divinity: Healer's Mercy Healer's Lore Healing Word (Hybrid) Inspiring Word (Hybrid) #Feats Armored Warlord Hybrid Talent (Channel Divinity: Healer's Mercy) Mending Spirit Spirit Talker #Skills Athletics Endurance heal Nature Religion #Powers *from Class Features and Feats Battlefront Shift (Encounter) Call Spirit Companion (At-Will) Channel Divinity: Healer's Mercy (Encounter) Healing Spirit (Encounter) Healing Word (Encounter) Inspiring Word (Encounter) Speak with Spirits (Daily) Spirit's Prey (Encounter) *At-Will Direct the Strike (Warlord) Paint the Bullseye (Warlord) Righteous Brand (Cleric) *Encounter Race the Arrow (Warlord 1) Hammer of the Gods (Cleric 3) *Daily Shield of the Gods (Cleric 1) Create Opportunity (Warlord 5) *Utility Knight's Move (Warlord 2) He is a son of a priest in a rather primitive tribe which warships Sehanine as the great spirit of moon. In his tribe, he worked as a priest of Sehanine and a leader of tribal warriors. He has strong tie with spirits since his child age and has a companion spirit which resembles a bird of prey. He wears metal armor (Scale, at this level) and a shield. He uses a Javelin (with Distance power) for using various weapon powers. At this level, one of his strength is that he can use 3 healing powers in a same round, as he has 3 different "Healing" powers from 3 classes. Edit: I want to avoid acting out of my turn. In my experience, having those kind of powers slow the game down much. [/QUOTE]
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