Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
How would a Demon Queen defend her palace?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Bonedagger" data-source="post: 447829" data-attributes="member: 2564"><p>Don't forget the mode. The threat of physical punnishment should be secondary here. Your players have crossed the borders of reality and have entered a place older than the creation of their world (Hey. It sounds cool <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" />). This place exsist on the brink of insanity. Here they feel small and insignificant. The queen they are facing is only a small part of a much larger much more terrifying truth. They realize that now. </p><p></p><p>Here exist smells they have never before smelled, shadows that don't act normally. Sounds that seem to be comming from the walls or are they in their heads? Could it be that they only truely exist here because of their souls. And that their minds have difficulties comprehending this?</p><p></p><p>It is a tale of what have been and a forwarning of what will become again. That they now 'know' is true. If they find a window the horison will seem endless. Or is it just still because they cannot comprehend what they see?</p><p></p><p>Nothing seems certain anymore. Can they still trust their skills here? Can they really do this? This was certainly not what they had expected. They start being afraid (It's the nature of the place <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />).</p><p></p><p></p><p>Maybe the'll encounter living furnitures that have been made from mortals using fleshshaping magic. Still with their minds and memories intact... More or less. </p><p></p><p></p><p>Try and use advanced HD or character levels on some of the demons they encounter. That will help them get the feeling of being in truble if they have encountered that type of demon before.</p><p></p><p></p><p>I think it have been mentioned by others but if you stick with the idea about disorted physical distance you could try these:</p><p> </p><p>-What about hallways that seems endless (You keep walking) even though you can see the door up ahead (The trick will be that you have to walk backwards. Your senses fool your here remember? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> - ). </p><p></p><p>-A door in a hallway that leed into another hallway that is infact the same hallway just half a mile up.</p><p></p><p></p><p>Maybe any "Good" related spells will have a -2 on their effective spell level.</p><p></p><p></p><p>Have them encounter a section of rooms where the men and/or women of their fantasies exist. Let them realise that these men/women are endeed good willed. They only wan't the heroes to stay for a moment. The may explain that the demon queen have taken then from the realm of dreams to use against the heroes but that they found them before anything happened. This will be their only chance to be together for real. And they beg the heroes to accept because that is the only purpose of their existence. They are after all the creation of the heroes. (If the heroes chose to stay with the dreamspirits they will slowly starve to death. What will seem like 10 min. Will actually be a day. The heroes will not know this before they try to leave the rooms- Or maybe they will infact be demons playing with their newfound toys)</p></blockquote><p></p>
[QUOTE="Bonedagger, post: 447829, member: 2564"] Don't forget the mode. The threat of physical punnishment should be secondary here. Your players have crossed the borders of reality and have entered a place older than the creation of their world (Hey. It sounds cool :D). This place exsist on the brink of insanity. Here they feel small and insignificant. The queen they are facing is only a small part of a much larger much more terrifying truth. They realize that now. Here exist smells they have never before smelled, shadows that don't act normally. Sounds that seem to be comming from the walls or are they in their heads? Could it be that they only truely exist here because of their souls. And that their minds have difficulties comprehending this? It is a tale of what have been and a forwarning of what will become again. That they now 'know' is true. If they find a window the horison will seem endless. Or is it just still because they cannot comprehend what they see? Nothing seems certain anymore. Can they still trust their skills here? Can they really do this? This was certainly not what they had expected. They start being afraid (It's the nature of the place ;)). Maybe the'll encounter living furnitures that have been made from mortals using fleshshaping magic. Still with their minds and memories intact... More or less. Try and use advanced HD or character levels on some of the demons they encounter. That will help them get the feeling of being in truble if they have encountered that type of demon before. I think it have been mentioned by others but if you stick with the idea about disorted physical distance you could try these: -What about hallways that seems endless (You keep walking) even though you can see the door up ahead (The trick will be that you have to walk backwards. Your senses fool your here remember? :) - ). -A door in a hallway that leed into another hallway that is infact the same hallway just half a mile up. Maybe any "Good" related spells will have a -2 on their effective spell level. Have them encounter a section of rooms where the men and/or women of their fantasies exist. Let them realise that these men/women are endeed good willed. They only wan't the heroes to stay for a moment. The may explain that the demon queen have taken then from the realm of dreams to use against the heroes but that they found them before anything happened. This will be their only chance to be together for real. And they beg the heroes to accept because that is the only purpose of their existence. They are after all the creation of the heroes. (If the heroes chose to stay with the dreamspirits they will slowly starve to death. What will seem like 10 min. Will actually be a day. The heroes will not know this before they try to leave the rooms- Or maybe they will infact be demons playing with their newfound toys) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
How would a Demon Queen defend her palace?
Top