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How would a Demon Queen defend her palace?
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<blockquote data-quote="seasong" data-source="post: 454989" data-attributes="member: 5137"><p>A room that isn't a trap, but could be.</p><p></p><p><span style="color: orange"><strong>The Aesthete's Room</strong></span></p><p></p><p>Lust is not strictly limited to physical contact, as voyeur wizards, leering priests and roving eyes everywhere can attest. This room is devoted to those poor souls whose lecherous aesthetic has brought them to hell, and into Anomaly's clutches.</p><p></p><p>The room is filled with eyeballs mounted on thin spikes. Each pair of eyeballs is actually a soul, just without a body or a mouth. The eyes can rotate on the spikes, and will do so to look at anything or anyone that comes in... after all, anything's better than looking at each other.</p><p></p><p>They can't speak, but could tell their tales if someone used a telepathic effect. Although small (about 1 inch diameter), they are fully sentient entities.</p><p></p><p>The room itself would be warm and moist, so they would be reasonably comfortable. There's nothing particularly dangerous about the room, and the party might even use it as a rest stop... if they can get over being watched (and were I running this, I'd make sure they felt like they were being mentally undressed).</p><p></p><p>Attacking the eyes is certainly an option - you can have them reform wherever the jellies landed, and rotate up to continue staring, only now from a vantage on the floor.</p><p></p><p>The main point, of course, is just a creepy sideshow in the castle.</p><p></p><p><strong>Twist #1:</strong> The eyes can talk. Have one or two of them give a sob story that is likely to tug at a PC's heart strings, and then beg to be taken with the PCs - if they can just be taken out of hell, they claim that they will discorporate and be free at last. Of course, a proper RBDM will have a ringer demon, shapeshifted, in the batch to spy.</p><p></p><p><strong>Twist #2:</strong> The eyes are as above, but they can teleport when they aren't being watched. One or two take advantage of the PC distraction to teleport out of the room while the other eyes are leering. Then, since nothing is quite so interesting as the PCs, they begin following the PCs, always staying just out of sight, but indefinably <em>present</em>. Or maybe they can all teleport, and were just conferencing in the room. Now, everywhere the PCs go, there are walls sitting on tables, hiding in cracks in the walls, hiding in their clothes... When the PCs snap and start smashing every eyeball they see, you win.</p><p></p><p><strong>Twist #3:</strong> If the PCs do decide to use the room as a resting place, wait until the majority of them are asleep. Then attack the watch with gaze attacks.</p></blockquote><p></p>
[QUOTE="seasong, post: 454989, member: 5137"] A room that isn't a trap, but could be. [color=orange][b]The Aesthete's Room[/b][/color] Lust is not strictly limited to physical contact, as voyeur wizards, leering priests and roving eyes everywhere can attest. This room is devoted to those poor souls whose lecherous aesthetic has brought them to hell, and into Anomaly's clutches. The room is filled with eyeballs mounted on thin spikes. Each pair of eyeballs is actually a soul, just without a body or a mouth. The eyes can rotate on the spikes, and will do so to look at anything or anyone that comes in... after all, anything's better than looking at each other. They can't speak, but could tell their tales if someone used a telepathic effect. Although small (about 1 inch diameter), they are fully sentient entities. The room itself would be warm and moist, so they would be reasonably comfortable. There's nothing particularly dangerous about the room, and the party might even use it as a rest stop... if they can get over being watched (and were I running this, I'd make sure they felt like they were being mentally undressed). Attacking the eyes is certainly an option - you can have them reform wherever the jellies landed, and rotate up to continue staring, only now from a vantage on the floor. The main point, of course, is just a creepy sideshow in the castle. [b]Twist #1:[/b] The eyes can talk. Have one or two of them give a sob story that is likely to tug at a PC's heart strings, and then beg to be taken with the PCs - if they can just be taken out of hell, they claim that they will discorporate and be free at last. Of course, a proper RBDM will have a ringer demon, shapeshifted, in the batch to spy. [b]Twist #2:[/b] The eyes are as above, but they can teleport when they aren't being watched. One or two take advantage of the PC distraction to teleport out of the room while the other eyes are leering. Then, since nothing is quite so interesting as the PCs, they begin following the PCs, always staying just out of sight, but indefinably [i]present[/i]. Or maybe they can all teleport, and were just conferencing in the room. Now, everywhere the PCs go, there are walls sitting on tables, hiding in cracks in the walls, hiding in their clothes... When the PCs snap and start smashing every eyeball they see, you win. [b]Twist #3:[/b] If the PCs do decide to use the room as a resting place, wait until the majority of them are asleep. Then attack the watch with gaze attacks. [/QUOTE]
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