Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*TTRPGs General
How would a Flat World work, visually?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="MrWildman" data-source="post: 4172316" data-attributes="member: 51928"><p>This thread reminds me of several limited-scope campaigns and settings I've made, so here's some random thoughts:</p><p></p><p>A current campaign is set in what amounts to an impact basin, with no tangible world beyond. A circular valley surrounded by sharp, young mountains and concentric rings of hills. Starting out from a village in these hills, the PCs' quest will eventually take them to the middle of the basin and the broken central peak. Any questions on what lies in the other direction are met with: "It is the Will of The Sisters that we not know." The Sisters being three goddesses representing Sun, Moon, and Hidden Moon.</p><p></p><p>A light-hearted setting we call "The Fey-Team" (yes, I start these sessions with the A-Team music) has the world cupped in the hands of the local god, named "Rantwi" after Robert Anton Wilson, author of "Schroedinger's Cat" and other wiggy books. The sun is known as "Rantwi's Gaze", representing the god's daily loving inspection of his creation, and other Planes of existence are held by other gods and goddesses and are occasionally visible in the sky!</p><p></p><p>That's the cool thing about flat-worlds; since you've already got a distinctly <em>un-natural</em> natural world you can make that world as capriciously mutable as L. Frank Baum's Land Of Oz, where landscape features came and went at the author's whim and physical laws were mere local ordinances, not universal constants.</p><p></p><p>There was something else I wanted to share, but it has slipped my mind (or fell off the edge <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /> ). Maybe I'll remember later...</p><p></p><p>Oh, and:</p><p></p><p>Now I have to go read some Isaac Asimov. </p><p></p><p>Peace.</p></blockquote><p></p>
[QUOTE="MrWildman, post: 4172316, member: 51928"] This thread reminds me of several limited-scope campaigns and settings I've made, so here's some random thoughts: A current campaign is set in what amounts to an impact basin, with no tangible world beyond. A circular valley surrounded by sharp, young mountains and concentric rings of hills. Starting out from a village in these hills, the PCs' quest will eventually take them to the middle of the basin and the broken central peak. Any questions on what lies in the other direction are met with: "It is the Will of The Sisters that we not know." The Sisters being three goddesses representing Sun, Moon, and Hidden Moon. A light-hearted setting we call "The Fey-Team" (yes, I start these sessions with the A-Team music) has the world cupped in the hands of the local god, named "Rantwi" after Robert Anton Wilson, author of "Schroedinger's Cat" and other wiggy books. The sun is known as "Rantwi's Gaze", representing the god's daily loving inspection of his creation, and other Planes of existence are held by other gods and goddesses and are occasionally visible in the sky! That's the cool thing about flat-worlds; since you've already got a distinctly [I]un-natural[/I] natural world you can make that world as capriciously mutable as L. Frank Baum's Land Of Oz, where landscape features came and went at the author's whim and physical laws were mere local ordinances, not universal constants. There was something else I wanted to share, but it has slipped my mind (or fell off the edge :D ). Maybe I'll remember later... Oh, and: Now I have to go read some Isaac Asimov. Peace. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
How would a Flat World work, visually?
Top