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How would a Troll, Ogre and Ghaele go epic?
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<blockquote data-quote="SolitonMan" data-source="post: 1912632" data-attributes="member: 22433"><p>I played a ghaele that started at level 6 using the Savage Species progression rules in a homebrew campaign a friend ran for a few weeks over the summer, and I have to say that every objection raised to the race as a PC or cohort is accurate. Along with the incorporeality and incredible fly speed, I took Flyby Attack as a feat which allowed me to use the cover rules to prevent my character from being attacked even when we finally did face opponents wielding ghost touch weapons. The ability to use Cure Light Wounds at will was very useful to the party, although even though this was a spell-like ability, the range of touch meant the ghaele had to assume corporeal form to use the power (at least, that's what our DM ruled, and I didn't disagree). I advanced my ghaele character to 12th level by the time our DM finished his run at the end of the summer, and it was easily the most powerful of the characters in the party, although all were 12th level at that point. I enjoyed playing the character (who dislikes power in D&D? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> ) but I agree that it's a tough creature to have around for the DM...so many ways to ruin plans...</p><p></p><p>BTW, the gaze for the ghaele does max out at 5HD evil creatures for the kill effect, but the fear effect is something all non-good creatures are subject to regardless of HD (if I'm reading the Savage Species entry correctly...there are some discrepancies between that reference and the stats in the ghaele entry in the SRD).</p></blockquote><p></p>
[QUOTE="SolitonMan, post: 1912632, member: 22433"] I played a ghaele that started at level 6 using the Savage Species progression rules in a homebrew campaign a friend ran for a few weeks over the summer, and I have to say that every objection raised to the race as a PC or cohort is accurate. Along with the incorporeality and incredible fly speed, I took Flyby Attack as a feat which allowed me to use the cover rules to prevent my character from being attacked even when we finally did face opponents wielding ghost touch weapons. The ability to use Cure Light Wounds at will was very useful to the party, although even though this was a spell-like ability, the range of touch meant the ghaele had to assume corporeal form to use the power (at least, that's what our DM ruled, and I didn't disagree). I advanced my ghaele character to 12th level by the time our DM finished his run at the end of the summer, and it was easily the most powerful of the characters in the party, although all were 12th level at that point. I enjoyed playing the character (who dislikes power in D&D? :D ) but I agree that it's a tough creature to have around for the DM...so many ways to ruin plans... BTW, the gaze for the ghaele does max out at 5HD evil creatures for the kill effect, but the fear effect is something all non-good creatures are subject to regardless of HD (if I'm reading the Savage Species entry correctly...there are some discrepancies between that reference and the stats in the ghaele entry in the SRD). [/QUOTE]
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How would a Troll, Ogre and Ghaele go epic?
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