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How would I make my campaign/games more interesting?
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<blockquote data-quote="Jürgen Hubert" data-source="post: 391156" data-attributes="member: 7177"><p>Well, maybe it is time the PCs get a bit more proactive.</p><p></p><p>Perhaps the Red Wizards of Thay, the Zhentarim, or any other group with many magical resources have figured out how to build <a href="http://juergen.the-huberts.net/dnd/urbis/nexus_towers.html" target="_blank">Nexus Towers</a> - and they start sucking people dry with them.</p><p></p><p>OK. First of all, stealing all the life energies of people is pretty much <strong>evil</strong>, and enough reason to stop them on that ground alone. And they will probably require lots of slaves for it - which is a good way to get the PCs involved if they follow the trail of a kidnap victim.</p><p></p><p>Second, they haven't directly threatened another realm with them <em>yet</em>, but most observers figure that this is only a matter of time - and the rulers of goodly realms are probably getting stomach cramps when thinking of so much magical power in the hands of these groups.</p><p></p><p>Getting to the Nexus Tower is going to be pretty difficult, however. First, the slave pens around the Tower probably have all the lovely ambience of a medieval equivalent of concentration camps - and the security will also be appropriate. Second, the Tower itself will be <em>heavily</em> defended - after all, they are the fantasy equivalent of ICBMs...</p><p></p><p>All in all, it could make for quite a few interesting adventures.</p></blockquote><p></p>
[QUOTE="Jürgen Hubert, post: 391156, member: 7177"] Well, maybe it is time the PCs get a bit more proactive. Perhaps the Red Wizards of Thay, the Zhentarim, or any other group with many magical resources have figured out how to build [URL=http://juergen.the-huberts.net/dnd/urbis/nexus_towers.html]Nexus Towers[/URL] - and they start sucking people dry with them. OK. First of all, stealing all the life energies of people is pretty much [B]evil[/B], and enough reason to stop them on that ground alone. And they will probably require lots of slaves for it - which is a good way to get the PCs involved if they follow the trail of a kidnap victim. Second, they haven't directly threatened another realm with them [I]yet[/I], but most observers figure that this is only a matter of time - and the rulers of goodly realms are probably getting stomach cramps when thinking of so much magical power in the hands of these groups. Getting to the Nexus Tower is going to be pretty difficult, however. First, the slave pens around the Tower probably have all the lovely ambience of a medieval equivalent of concentration camps - and the security will also be appropriate. Second, the Tower itself will be [I]heavily[/I] defended - after all, they are the fantasy equivalent of ICBMs... All in all, it could make for quite a few interesting adventures. [/QUOTE]
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