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<blockquote data-quote="ashockney" data-source="post: 391437" data-attributes="member: 1363"><p><strong>Forgotten Realms</strong></p><p></p><p>For what it's worth, here's a couple of 7th - 8th level plots I've run in previous campaigns:</p><p></p><p>The Bandits of Shadow Gap </p><p>(between Cormyr and Shadowdale)</p><p></p><p>Chaos ensues in Cormyr, particularly the outskirts near Tilverton. A cormyrean diplomat requests the help of getting much needed food past humanoid brigands in the Shadow Gap and into Cormyr. (Rash of raids)...party barters...party accepts...brigand raid ensues...brigand leader getting away and is followed by the party...brigand lair is well stocked...many instances of trade or support from "desert nomads" and into Anaurach you go! The desert nomads could be whoever you want from Zhent Merc's or Spy's to agents from the City of Shade to another starving band of desert nomads who will trade valuable weapons and equipment for food...with anyone.</p><p></p><p>The Nobles' Help!</p><p></p><p>(originally set in Waterdeep, but could be transplanted to Sembia)</p><p></p><p>The nobles' of Waterdeep are having problems with their help! They have workers "shipped" in from several small farming communities outside of Waterdeep, and one of these communities has been under assault by Werewolves! The party is hired by a representative of a noble family with an interest in the area or representing a noble "guild". The party travels to the city, and investigates...only young men are being attacked...clearly "claw" attacks...survivors describe as "standing wolves"...actually a contingent of Gnoll Druids and Gnoll Fighters, who are led by a Gnoll Druid Circle leader an Annis, and their pet Dire Bear (this is a tough fight at this level). Getting there is half the battle, past all of the Druid's pets...the gnolls are lashing out at the surrounding area for recent attacks on the wildlife, which is actually being perpetrated not by these men, but by elves....but, why?</p></blockquote><p></p>
[QUOTE="ashockney, post: 391437, member: 1363"] [b]Forgotten Realms[/b] For what it's worth, here's a couple of 7th - 8th level plots I've run in previous campaigns: The Bandits of Shadow Gap (between Cormyr and Shadowdale) Chaos ensues in Cormyr, particularly the outskirts near Tilverton. A cormyrean diplomat requests the help of getting much needed food past humanoid brigands in the Shadow Gap and into Cormyr. (Rash of raids)...party barters...party accepts...brigand raid ensues...brigand leader getting away and is followed by the party...brigand lair is well stocked...many instances of trade or support from "desert nomads" and into Anaurach you go! The desert nomads could be whoever you want from Zhent Merc's or Spy's to agents from the City of Shade to another starving band of desert nomads who will trade valuable weapons and equipment for food...with anyone. The Nobles' Help! (originally set in Waterdeep, but could be transplanted to Sembia) The nobles' of Waterdeep are having problems with their help! They have workers "shipped" in from several small farming communities outside of Waterdeep, and one of these communities has been under assault by Werewolves! The party is hired by a representative of a noble family with an interest in the area or representing a noble "guild". The party travels to the city, and investigates...only young men are being attacked...clearly "claw" attacks...survivors describe as "standing wolves"...actually a contingent of Gnoll Druids and Gnoll Fighters, who are led by a Gnoll Druid Circle leader an Annis, and their pet Dire Bear (this is a tough fight at this level). Getting there is half the battle, past all of the Druid's pets...the gnolls are lashing out at the surrounding area for recent attacks on the wildlife, which is actually being perpetrated not by these men, but by elves....but, why? [/QUOTE]
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