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How would societies be different if I threw genetics out the window?
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<blockquote data-quote="Particle_Man" data-source="post: 1582894" data-attributes="member: 892"><p>Interesting. I think I might have animals go the same way (groups instead of mated pairs) and see how that works. For your second paragraph, I would suppose the motivation would be that the creator-gods liked variety. And I think that variety would continue into other traits, like str, height, etc. There would be a race template (so a race with a -2 str mod would all vary in str between 1 and 16, not between 3 and 18) but variety within that race. </p><p></p><p>(To answer the other poster, I would have the creator gods design each fantasy race to biologically create only members of that fantasy race. So no orc babies to elves, and no tree babies (saplings?) to dwarves, etc. So coloration and other traits would vary, but a child of kobold parents would still be a kobold (actually I would likely allow for more variety of coloration in the scales -- "rusty brown to rusty black" could probably use some improvement on that score)). <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Particle_Man, post: 1582894, member: 892"] Interesting. I think I might have animals go the same way (groups instead of mated pairs) and see how that works. For your second paragraph, I would suppose the motivation would be that the creator-gods liked variety. And I think that variety would continue into other traits, like str, height, etc. There would be a race template (so a race with a -2 str mod would all vary in str between 1 and 16, not between 3 and 18) but variety within that race. (To answer the other poster, I would have the creator gods design each fantasy race to biologically create only members of that fantasy race. So no orc babies to elves, and no tree babies (saplings?) to dwarves, etc. So coloration and other traits would vary, but a child of kobold parents would still be a kobold (actually I would likely allow for more variety of coloration in the scales -- "rusty brown to rusty black" could probably use some improvement on that score)). :) [/QUOTE]
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How would societies be different if I threw genetics out the window?
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