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*Pathfinder & Starfinder
How would these house rules affect D20?
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<blockquote data-quote="irdeggman" data-source="post: 5423534" data-attributes="member: 16285"><p>Well in 3.5 having multiple prestige classes per PC is the "norm" and then you have to adapt for the NPCs too.</p><p></p><p>When first created the design was that in order to qualify for a prestige class a character needed to be at least 5th level for entry. (Having said that WotC consistently violated that rule - there are a few prestige classes where entry at 2nd or 3rd level is possible).</p><p></p><p>But in attempting to stay with the design model - WotC most often used skill ranks to determine the minimum level possible.</p><p></p><p>Max ranks for a "trained" skill was class level +3 for an "untrained" skill it was 1/2 of that.</p><p></p><p>Now using your method - how would you account for this without having skill monkey classes being able to enter marital oriented prestige classes (with skill rank prerequisites) much earlier than marital classes?</p><p></p><p>Requiring feats for "trained" skills makes things a lot more complicated.</p><p></p><p>You would need to add to the number of feats a character gets for each "class". That is "skill monkey" classes (rogue and bard) would require a lot of extra feats.</p><p></p><p>Now I am not saying you can't do what you propose - but it will require a lot more work than you initially though.</p><p></p><p>Historically even minor "tweaks" in the rules have invariably caused a cascading effect of more and more house rules to compensate. This is something I have seen and truely believe that most people who have delved into any sort of subtantial house-rules have also noticed.</p></blockquote><p></p>
[QUOTE="irdeggman, post: 5423534, member: 16285"] Well in 3.5 having multiple prestige classes per PC is the "norm" and then you have to adapt for the NPCs too. When first created the design was that in order to qualify for a prestige class a character needed to be at least 5th level for entry. (Having said that WotC consistently violated that rule - there are a few prestige classes where entry at 2nd or 3rd level is possible). But in attempting to stay with the design model - WotC most often used skill ranks to determine the minimum level possible. Max ranks for a "trained" skill was class level +3 for an "untrained" skill it was 1/2 of that. Now using your method - how would you account for this without having skill monkey classes being able to enter marital oriented prestige classes (with skill rank prerequisites) much earlier than marital classes? Requiring feats for "trained" skills makes things a lot more complicated. You would need to add to the number of feats a character gets for each "class". That is "skill monkey" classes (rogue and bard) would require a lot of extra feats. Now I am not saying you can't do what you propose - but it will require a lot more work than you initially though. Historically even minor "tweaks" in the rules have invariably caused a cascading effect of more and more house rules to compensate. This is something I have seen and truely believe that most people who have delved into any sort of subtantial house-rules have also noticed. [/QUOTE]
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How would these house rules affect D20?
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