Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
How would this play out
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="thullgrim" data-source="post: 1424159" data-attributes="member: 8103"><p>I want to set up wizards in a games as being specialist, but not under the core rules. Rather I want to limit them to at most to access to 2 or 3 schools, no more than that and preferably only 2 schools. Now in return I will be going to spell points, ala Arcana Unearthed, utilitzing the vitalizing option. Metamagic will be handled by allowing three free uses everyday of each metamagic feat a character knows. Anymore than that and you have to pay spell points for them. Also, given the dirth of spells for many schools I would allow alot more access to third party spells to fill out the spells in a given school.</p><p></p><p>I am also thinking of lifting the max spell level cap based on level and saying if you know the spell and have the points you can cast it, but any spell over your normal castable spell by level takes a successful skill roll (Spellcraft I think) vs DC 15+ 2(spell level).</p><p></p><p>Backstory wise, magic was once unified (as core) but when the last god of magic was imprisoned and all magic removed from the world a new god emerged from the ranks of mortals. He is more than a little paranoid of spellcasters being able to usurp him and so has placed this limitation on the magic in the world now.</p><p></p><p>Item creation would remain the same as under core, though to have certain items made one would have to use cooperative wizards to enchant an item made with spells from more than 2 schools</p></blockquote><p></p>
[QUOTE="thullgrim, post: 1424159, member: 8103"] I want to set up wizards in a games as being specialist, but not under the core rules. Rather I want to limit them to at most to access to 2 or 3 schools, no more than that and preferably only 2 schools. Now in return I will be going to spell points, ala Arcana Unearthed, utilitzing the vitalizing option. Metamagic will be handled by allowing three free uses everyday of each metamagic feat a character knows. Anymore than that and you have to pay spell points for them. Also, given the dirth of spells for many schools I would allow alot more access to third party spells to fill out the spells in a given school. I am also thinking of lifting the max spell level cap based on level and saying if you know the spell and have the points you can cast it, but any spell over your normal castable spell by level takes a successful skill roll (Spellcraft I think) vs DC 15+ 2(spell level). Backstory wise, magic was once unified (as core) but when the last god of magic was imprisoned and all magic removed from the world a new god emerged from the ranks of mortals. He is more than a little paranoid of spellcasters being able to usurp him and so has placed this limitation on the magic in the world now. Item creation would remain the same as under core, though to have certain items made one would have to use cooperative wizards to enchant an item made with spells from more than 2 schools [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
How would this play out
Top