Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
How would you aducate this anti-dragon tactic?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="KarinsDad" data-source="post: 1979993" data-attributes="member: 2011"><p>On the blindsense issue, Dragons have blindsense, not blindsight. This does not make much of a difference except that the Wall of Force has total concealment against the dragon and hence, the dragon has a 50% miss chance against it. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>Only kidding.</p><p></p><p></p><p>What this means is that the Dragon can sense the wall at the last possible instance, but not see it.</p><p></p><p>The other aspect of this is that most of the time, the only way to get this tactic to work is for the Wizard to have a Readied Action to do it.</p><p></p><p>This basically negates Spellcraft for the Dragon, etc. with respect to avoiding the wall. By the time the Dragon notices the spell casting, it is too late (rules-wise) and the wall is too big to avoid. The DM might allow the Dragon to get off a Quickened Dispel Magic (to counterspell) or Quickened Dimension Door (or some such) if he makes his Spellcraft roll, but most Dragons will not have that available. Most Dragons will have no options and crash into the wall, even if they make their Spellcraft to notice what the Wizard cast.</p><p></p><p>An evil DM might allow the Dragon a reflex saving throw to disrupt the spell completely (i.e. "The wall must be continuous and unbroken when formed. If its surface is broken by any object or creature, the spell fails.").</p><p></p><p>Mostly, this tactic will just tick off the Dragon and he will Hover behind the Wall of Force from one half of the battlefield for the cover bonus (improved +8 cover if only his head sticks out) and use his breath weapon to devastate the party.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 1979993, member: 2011"] On the blindsense issue, Dragons have blindsense, not blindsight. This does not make much of a difference except that the Wall of Force has total concealment against the dragon and hence, the dragon has a 50% miss chance against it. ;) Only kidding. What this means is that the Dragon can sense the wall at the last possible instance, but not see it. The other aspect of this is that most of the time, the only way to get this tactic to work is for the Wizard to have a Readied Action to do it. This basically negates Spellcraft for the Dragon, etc. with respect to avoiding the wall. By the time the Dragon notices the spell casting, it is too late (rules-wise) and the wall is too big to avoid. The DM might allow the Dragon to get off a Quickened Dispel Magic (to counterspell) or Quickened Dimension Door (or some such) if he makes his Spellcraft roll, but most Dragons will not have that available. Most Dragons will have no options and crash into the wall, even if they make their Spellcraft to notice what the Wizard cast. An evil DM might allow the Dragon a reflex saving throw to disrupt the spell completely (i.e. "The wall must be continuous and unbroken when formed. If its surface is broken by any object or creature, the spell fails."). Mostly, this tactic will just tick off the Dragon and he will Hover behind the Wall of Force from one half of the battlefield for the cover bonus (improved +8 cover if only his head sticks out) and use his breath weapon to devastate the party. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
How would you aducate this anti-dragon tactic?
Top