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How would you balance the Aristocrat with PC classes at 1st level?
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<blockquote data-quote="mmadsen" data-source="post: 379769" data-attributes="member: 1645"><p>I'm not sure you understand what <em>non sequitur</em> means...</p><p></p><p>That's doesn't follow from anything I said; <em>that</em> is a non sequitur.</p><p></p><p>An inferior Fighter shouldn't belong to a different class; he should have fewer levels. The Warrior class is a kluge to allow for less-than-first-level Fighters for our heroes to cut down.</p><p></p><p>Because that all follows from what I said... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f644.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":rolleyes:" title="Roll eyes :rolleyes:" data-smilie="11"data-shortname=":rolleyes:" /> </p><p></p><p>Why should a noble PC belong to a lesser class again? Where's the balance in that?</p><p></p><p>And it's a poorly thought-out point. If the NPCs are supposed to be non-adventurers, their classes should be worse than the adventurer classes <em>at adventuring</em> -- worse saves, worse BAB, worse Hit Dice, no combat Feats, etc.</p><p></p><p>If the NPCs are supposed to be simply inferior beings, they should have fewer levels of whatever classes they do have.</p><p></p><p>Other games (Star Wars and Rokugan) present PC Aristocrat classes (the Noble and the Courtier) to bump the Aristocrat's power level up to that of the other PC classes. I don't see a problem with doing the same thing in D&D. In fact, it seems quite natural.</p></blockquote><p></p>
[QUOTE="mmadsen, post: 379769, member: 1645"] I'm not sure you understand what [i]non sequitur[/i] means... That's doesn't follow from anything I said; [i]that[/i] is a non sequitur. An inferior Fighter shouldn't belong to a different class; he should have fewer levels. The Warrior class is a kluge to allow for less-than-first-level Fighters for our heroes to cut down. Because that all follows from what I said... :rolleyes: Why should a noble PC belong to a lesser class again? Where's the balance in that? And it's a poorly thought-out point. If the NPCs are supposed to be non-adventurers, their classes should be worse than the adventurer classes [i]at adventuring[/i] -- worse saves, worse BAB, worse Hit Dice, no combat Feats, etc. If the NPCs are supposed to be simply inferior beings, they should have fewer levels of whatever classes they do have. Other games (Star Wars and Rokugan) present PC Aristocrat classes (the Noble and the Courtier) to bump the Aristocrat's power level up to that of the other PC classes. I don't see a problem with doing the same thing in D&D. In fact, it seems quite natural. [/QUOTE]
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How would you balance the Aristocrat with PC classes at 1st level?
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