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How would you balance the Aristocrat with PC classes at 1st level?
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<blockquote data-quote="Corwin" data-source="post: 382781" data-attributes="member: 1560"><p>Whew. You sure do go on and on about very little.</p><p></p><p>I'll just cover the very small relevant parts...</p><p></p><p></p><p></p><p>And I said that, even keeping it as an NPC class, it has enough interesting stuff to be viable to a PC who wants it. If a player wants to take it, more power to 'em. That is not the same as saying it is a PC class (or should be). You don't seem to get that. [shrug]</p><p></p><p></p><p></p><p>Only because you choose to place them all on the same level. My world is full of NPCs with plenty of NPC classes.</p><p></p><p></p><p></p><p>Irrelevant and opinion. I never told anyone how to do it. I just gave my own opinion on what I felt to be the best thing (to not change it). You don't seem to be able to keep up with that because you are to busy writing long winded replies about nothing.</p><p></p><p></p><p></p><p>And that's a fine house rule for your game. But in mine, I try to keep the NPC classes in play as that is how I like it.</p><p></p><p></p><p></p><p>Let me try and break this down for you. </p><p></p><p>If you are a DM who actually uses NPC classes, and the Aristocrat trumps Warrior in every way, what is the point of Warrior?</p><p></p><p>You see, in D&D, every classes is supposed to play a role. Even ther NPC classes. You may not like that. Oh well.</p><p></p><p>Your philosophy should translate equally to PC classes, then. I think Sorcerers are cool and no one in my group will play one because they think they suck. So I'm going to change their spell selection rules to match those of the popular wizards. Now they can have access to plenty of spells but continue to be able to cast on the fly. There, that should make them more appealing to my players... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f644.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":rolleyes:" title="Roll eyes :rolleyes:" data-smilie="11"data-shortname=":rolleyes:" /> </p><p></p><p>Same mentality, different scale. How is it any different? The wizard was just made obsolete. Just as, on an NPC level, the Warrior becomes.</p><p></p><p></p><p></p><p>Knock yourself out. I never said, anywhere, that people shouldn';t do what they want to the rules. Please stop acting like I have. It's childish.</p><p></p><p>And you are <strong>not</strong> playing with the class system as written, IMO. You already stated that you treat NPCs and PCs the same and use PC classes often for them. I can't see that as being "as intended". And (I feel I must be crystal clear here) that is OK for your game.</p><p></p><p>Have fun.</p></blockquote><p></p>
[QUOTE="Corwin, post: 382781, member: 1560"] Whew. You sure do go on and on about very little. I'll just cover the very small relevant parts... And I said that, even keeping it as an NPC class, it has enough interesting stuff to be viable to a PC who wants it. If a player wants to take it, more power to 'em. That is not the same as saying it is a PC class (or should be). You don't seem to get that. [shrug] Only because you choose to place them all on the same level. My world is full of NPCs with plenty of NPC classes. Irrelevant and opinion. I never told anyone how to do it. I just gave my own opinion on what I felt to be the best thing (to not change it). You don't seem to be able to keep up with that because you are to busy writing long winded replies about nothing. And that's a fine house rule for your game. But in mine, I try to keep the NPC classes in play as that is how I like it. Let me try and break this down for you. If you are a DM who actually uses NPC classes, and the Aristocrat trumps Warrior in every way, what is the point of Warrior? You see, in D&D, every classes is supposed to play a role. Even ther NPC classes. You may not like that. Oh well. Your philosophy should translate equally to PC classes, then. I think Sorcerers are cool and no one in my group will play one because they think they suck. So I'm going to change their spell selection rules to match those of the popular wizards. Now they can have access to plenty of spells but continue to be able to cast on the fly. There, that should make them more appealing to my players... :rolleyes: Same mentality, different scale. How is it any different? The wizard was just made obsolete. Just as, on an NPC level, the Warrior becomes. Knock yourself out. I never said, anywhere, that people shouldn';t do what they want to the rules. Please stop acting like I have. It's childish. And you are [b]not[/b] playing with the class system as written, IMO. You already stated that you treat NPCs and PCs the same and use PC classes often for them. I can't see that as being "as intended". And (I feel I must be crystal clear here) that is OK for your game. Have fun. [/QUOTE]
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How would you balance the Aristocrat with PC classes at 1st level?
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