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General Tabletop Discussion
Character Builds & Optimization
How would you build a melee wizard?
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<blockquote data-quote="clark411" data-source="post: 1191166" data-attributes="member: 4768"><p>Build a straight Wiz with point buy that leans towards melee... I couldn't do it. However with 1 level of Fighter, lets work.</p><p></p><p>Emwan Abrams</p><p>Dwarven Wizard 1 / Fighter 1</p><p>STR 13</p><p>DEX 12</p><p>CON 16</p><p>INT 15</p><p>WIS 10</p><p>CHA 6</p><p></p><p>Feats: Scribe Scroll, Still Spell, Expertise</p><p></p><p>In time, I'd get Craft Arms and Armor, make myself a sword, shield, and full plate. I'd have all my utility spells in scroll form, and my 2nd highest level offensive/defensive spells memorized with Still Spell metamagic on them. Possibly would pick up Craft Wand or Wondrous Item and make a few wands or 5/day big spell weapons. With CWI i'd also make myself some Con, Int, and Str gear (in that order) to up hp, up my spell saves, and finally reduce any skill check penalties I had from my equipment.</p><p></p><p>Tactically, I'd enjoy expertise with True Strike cast, and I'd enjoy full plate and dwarven speed with Expeditious Retreat. Later on, the fun really starts with the right spell selection.</p><p></p><p>The biggest issues are as mentioned, low hp, low bab, and also not yet mentioned, money. You'll be dealing with keeping your spellbook updated AND keeping your gear up to speed. The craft feat will make it twice as easy for you to handle your gear, but every gold piece not going to your spell selection is just that... one less gold going to your spell selection.</p></blockquote><p></p>
[QUOTE="clark411, post: 1191166, member: 4768"] Build a straight Wiz with point buy that leans towards melee... I couldn't do it. However with 1 level of Fighter, lets work. Emwan Abrams Dwarven Wizard 1 / Fighter 1 STR 13 DEX 12 CON 16 INT 15 WIS 10 CHA 6 Feats: Scribe Scroll, Still Spell, Expertise In time, I'd get Craft Arms and Armor, make myself a sword, shield, and full plate. I'd have all my utility spells in scroll form, and my 2nd highest level offensive/defensive spells memorized with Still Spell metamagic on them. Possibly would pick up Craft Wand or Wondrous Item and make a few wands or 5/day big spell weapons. With CWI i'd also make myself some Con, Int, and Str gear (in that order) to up hp, up my spell saves, and finally reduce any skill check penalties I had from my equipment. Tactically, I'd enjoy expertise with True Strike cast, and I'd enjoy full plate and dwarven speed with Expeditious Retreat. Later on, the fun really starts with the right spell selection. The biggest issues are as mentioned, low hp, low bab, and also not yet mentioned, money. You'll be dealing with keeping your spellbook updated AND keeping your gear up to speed. The craft feat will make it twice as easy for you to handle your gear, but every gold piece not going to your spell selection is just that... one less gold going to your spell selection. [/QUOTE]
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How would you build a melee wizard?
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