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General Tabletop Discussion
Character Builds & Optimization
How would you build a melee wizard?
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<blockquote data-quote="fusangite" data-source="post: 1192419" data-attributes="member: 7240"><p>I've set this very question for myself. First things first: assuming you're building a human Wizard, I would start as follows:</p><p></p><p>Highest score: Intelligence</p><p>Second highest: Constitution</p><p>Third: Dexterity</p><p></p><p>If you're doing standard point buy, leave all the other scores at 8. Your first two feats should be Weapon Focus (Touch) and Weapon Finesse. You're probably best off making either an Evoker or Necromancer with enchantment and illusion off-limits.</p><p></p><p>I'd recommend scribing scrolls with plenty of touch spells and not worrying about getting any Item Creation or Metamagic feats. Instead, as you progress, focus on the Dodge and Combat Expertise suites. I think you should be working towards a Spring Attack based character who discharges touch spells and then </p><p>runs back.</p><p></p><p>EDIT:</p><p></p><p>Str 9</p><p>Con 15</p><p>Dex 14</p><p>Int 16</p><p>Wis 8</p><p>Cha 8</p><p></p><p>Spells: Mage Armour, Shield, Magic Missile, Shocking Grasp, Burning Hands, Chill Touch, True Strike</p><p>Feats: Weapon Focus (Touch), Weapon Finesse</p><p></p><p>Although I don't think Item Creation and Metamagic would be good ideas, Spell Focus (Necromancy) or Spell Focus (Evocation) deserve consideration.</p><p></p><p>Basically, this character is just trying to stay alive until he can cast Vampiric Touch; then all hell can break loose and he'll be pretty damned effective.</p></blockquote><p></p>
[QUOTE="fusangite, post: 1192419, member: 7240"] I've set this very question for myself. First things first: assuming you're building a human Wizard, I would start as follows: Highest score: Intelligence Second highest: Constitution Third: Dexterity If you're doing standard point buy, leave all the other scores at 8. Your first two feats should be Weapon Focus (Touch) and Weapon Finesse. You're probably best off making either an Evoker or Necromancer with enchantment and illusion off-limits. I'd recommend scribing scrolls with plenty of touch spells and not worrying about getting any Item Creation or Metamagic feats. Instead, as you progress, focus on the Dodge and Combat Expertise suites. I think you should be working towards a Spring Attack based character who discharges touch spells and then runs back. EDIT: Str 9 Con 15 Dex 14 Int 16 Wis 8 Cha 8 Spells: Mage Armour, Shield, Magic Missile, Shocking Grasp, Burning Hands, Chill Touch, True Strike Feats: Weapon Focus (Touch), Weapon Finesse Although I don't think Item Creation and Metamagic would be good ideas, Spell Focus (Necromancy) or Spell Focus (Evocation) deserve consideration. Basically, this character is just trying to stay alive until he can cast Vampiric Touch; then all hell can break loose and he'll be pretty damned effective. [/QUOTE]
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How would you build a melee wizard?
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