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General Tabletop Discussion
Character Builds & Optimization
How Would You Build a Prescient Character?
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<blockquote data-quote="Sollir Furryfoot" data-source="post: 4007827" data-attributes="member: 748"><p>Hey everyone, I'm trying to make a backup character for a game I'm in, probably around levels 4-6. It seems like there's a classic archetype in literature of a seer or someone born with prophetic sight though not necessarily with spellcasting ability and I was wondering how to mimic that mechanically (besides story solutions like the Divination spell and such). Basically, how would I build someone who could see a few seconds in the future?</p><p></p><p>There's a variant on Diviner that allows them to gain a bonus equal to their Int modifier as an insight bonus 1/day (+1 use at 5th level and every 5 levels after that), which is a start. Another idea would be psionic character using Offensive/Defensive Precognition and standard Precognition, though I wouldn't want any of the crazier powers. Other than that, I'd like them to be more effective in melee than spell-power. Re-flavoring of abilities is fine with me (like saying the Monk's bonus to AC comes from the precognition), I'm just interested in the different ways I can represent this insight.</p><p></p><p>Any suggestions/ideas/thoughts? Thanks in advance.</p></blockquote><p></p>
[QUOTE="Sollir Furryfoot, post: 4007827, member: 748"] Hey everyone, I'm trying to make a backup character for a game I'm in, probably around levels 4-6. It seems like there's a classic archetype in literature of a seer or someone born with prophetic sight though not necessarily with spellcasting ability and I was wondering how to mimic that mechanically (besides story solutions like the Divination spell and such). Basically, how would I build someone who could see a few seconds in the future? There's a variant on Diviner that allows them to gain a bonus equal to their Int modifier as an insight bonus 1/day (+1 use at 5th level and every 5 levels after that), which is a start. Another idea would be psionic character using Offensive/Defensive Precognition and standard Precognition, though I wouldn't want any of the crazier powers. Other than that, I'd like them to be more effective in melee than spell-power. Re-flavoring of abilities is fine with me (like saying the Monk's bonus to AC comes from the precognition), I'm just interested in the different ways I can represent this insight. Any suggestions/ideas/thoughts? Thanks in advance. [/QUOTE]
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