Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
Character Builds & Optimization
How would you build it?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="chagrinmf" data-source="post: 5009249" data-attributes="member: 86500"><p>He was born on the battlefield during a massive slaughter. He was part of an outnumbered army that was fighting to protect his king to gain his king enough time to get away.</p><p>Trained in the arts as a fighter he thought he would be ready for the mayhem and blood. As he fought he started to lose his grip. He started to panic, striking at anyone and anything. During the battle he was struck in the head by a friend or an enemy, he does not know. He blacked out. Upon awakening, the battle was over and all of his brethren lay dead at his feet. No one else is in sight. Blood staining his boots as he walked over the dead bodies he has a relevation: He was spared for a greater good. He survived certain death. He was Death’s chosen champion! He must bring as many lives as he can to his Liege Lord’s loving embrace. Death is the only peace a man (or woman) will know. Death is pure, Death is love, Death is the beginning of a new life. e dedicates the lives of the dead on the field to his new Liege Lord, picks the bloodiest greatsword he can find, and embarks on his journey.</p><p></p><p>He now strives to bring peace and comfort to those who are dying or about to die (some by his hand). He will do everything he can to convince his opponent that he is their answer to end all their pain and suffering. He will rid them of this pesky thing called life to be welcomed by his Liege Lord in their new life. He will help them with their transition, asked or not. He is not evil, he will not take a life that does not want to be taken (an innocent bystander, some random happening by) His main targets are those that he engages in battle as he sees those as the most vulnerable and most in need of his services. Why enter battle if not to die? Why risk injury when you can die and not feel that pain? He will put in a good word with Death for them.</p><p></p><p>I would like this character to throw himself into battle. To keep going even when struck a fatal blow. A character that. Just. Will. Not. Quit. I would like to build him tough and durable. One of his other goals is to send HIMSELF to his liege lord. No other life he sends is as good as his. The champion of death him/herself. If he doesn’t die in battle, he considers it a failure. He does not dwell too much on this as he figures his Lord is not done with him yet. He is his Lord’s most efficient tool.</p><p></p><p>How would you roll up a character like this?</p></blockquote><p></p>
[QUOTE="chagrinmf, post: 5009249, member: 86500"] He was born on the battlefield during a massive slaughter. He was part of an outnumbered army that was fighting to protect his king to gain his king enough time to get away. Trained in the arts as a fighter he thought he would be ready for the mayhem and blood. As he fought he started to lose his grip. He started to panic, striking at anyone and anything. During the battle he was struck in the head by a friend or an enemy, he does not know. He blacked out. Upon awakening, the battle was over and all of his brethren lay dead at his feet. No one else is in sight. Blood staining his boots as he walked over the dead bodies he has a relevation: He was spared for a greater good. He survived certain death. He was Death’s chosen champion! He must bring as many lives as he can to his Liege Lord’s loving embrace. Death is the only peace a man (or woman) will know. Death is pure, Death is love, Death is the beginning of a new life. e dedicates the lives of the dead on the field to his new Liege Lord, picks the bloodiest greatsword he can find, and embarks on his journey. He now strives to bring peace and comfort to those who are dying or about to die (some by his hand). He will do everything he can to convince his opponent that he is their answer to end all their pain and suffering. He will rid them of this pesky thing called life to be welcomed by his Liege Lord in their new life. He will help them with their transition, asked or not. He is not evil, he will not take a life that does not want to be taken (an innocent bystander, some random happening by) His main targets are those that he engages in battle as he sees those as the most vulnerable and most in need of his services. Why enter battle if not to die? Why risk injury when you can die and not feel that pain? He will put in a good word with Death for them. I would like this character to throw himself into battle. To keep going even when struck a fatal blow. A character that. Just. Will. Not. Quit. I would like to build him tough and durable. One of his other goals is to send HIMSELF to his liege lord. No other life he sends is as good as his. The champion of death him/herself. If he doesn’t die in battle, he considers it a failure. He does not dwell too much on this as he figures his Lord is not done with him yet. He is his Lord’s most efficient tool. How would you roll up a character like this? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Character Builds & Optimization
How would you build it?
Top