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How would you build the Fonz
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<blockquote data-quote="malcolm_n" data-source="post: 5206619" data-attributes="member: 63154"><p>A bit later than expected; but life happens. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Here ya go. His armor is just his natural defense.</p><p>[sblock=Angel - Level 1]====== Created Using Wizards of the Coast D&D Character Builder ======</p><p>Angel, level 1</p><p>Revenant, Fighter</p><p>Build: Brawling Fighter</p><p>Fighter: Combat Agility</p><p>Fighter Talents: Brawler Style</p><p>Blood Drain: Blood Drain Strength</p><p>Choose your Race in Life: Human</p><p>Background: Windrise Ports, Birth - Omen, Society - Noble, Touched by Darkness, Penitent, Pivotal Event - You Kill (Windrise Ports Benefit)</p><p></p><p>FINAL ABILITY SCORES</p><p>Str 14, Con 12, Dex 13, Int 10, Wis 14, Cha 16.</p><p></p><p>STARTING ABILITY SCORES</p><p>Str 14, Con 10, Dex 11, Int 10, Wis 14, Cha 16.</p><p></p><p></p><p>AC: 17 Fort: 14 Reflex: 11 Will: 13</p><p>HP: 27 Surges: 10 Surge Value: 6</p><p></p><p>TRAINED SKILLS</p><p>Streetwise +8, Athletics +7, Heal +7</p><p></p><p>UNTRAINED SKILLS</p><p>Acrobatics +1, Arcana, Bluff +3, Diplomacy +3, Dungeoneering +2, Endurance +3, History, Insight +2, Intimidate +5, Nature +2, Perception +2, Religion, Stealth +1, Thievery +1</p><p></p><p>FEATS</p><p>Level 1: Vampiric Heritage</p><p></p><p>POWERS</p><p>Fighter at-will 1: Grappling Strike</p><p>Fighter at-will 1: Slash and Pummel</p><p>Fighter encounter 1: Takedown Attack</p><p>Fighter daily 1: Driving Attack</p><p></p><p>ITEMS</p><p>Spiked gauntlet (2), Scale Armor</p><p>====== Copy to Clipboard and Press the Import Button on the Summary Tab ======</p><p>[/sblock][sblock=Angel - Level 26]====== Created Using Wizards of the Coast D&D Character Builder ======</p><p>Angel, level 26</p><p>Revenant, Fighter, Paragon Multiclassing, Reborn Champion</p><p>Build: Brawling Fighter</p><p>Fighter: Combat Agility</p><p>Fighter Talents: Brawler Style</p><p>Pact Initiate: Pact Initiate (dark pact)</p><p>Remembered Knack: Acrobatics Remembered Knack</p><p>Blood Drain: Blood Drain Strength</p><p>Choose your Race in Life: Human</p><p>Background: Windrise Ports, Birth - Omen, Society - Noble, Touched by Darkness, Penitent, Pivotal Event - You Kill (Windrise Ports Benefit)</p><p></p><p>FINAL ABILITY SCORES</p><p>Str 21, Con 14, Dex 15, Int 12, Wis 16, Cha 23.</p><p></p><p>STARTING ABILITY SCORES</p><p>Str 14, Con 10, Dex 11, Int 10, Wis 14, Cha 16.</p><p></p><p></p><p>AC: 41 Fort: 36 Reflex: 31 Will: 35</p><p>HP: 194 Surges: 11 Surge Value: 48</p><p></p><p>TRAINED SKILLS</p><p>Streetwise +24, Athletics +23, Heal +21, Bluff +24, Endurance +22, History +19</p><p></p><p>UNTRAINED SKILLS</p><p>Acrobatics +17, Arcana +14, Diplomacy +19, Dungeoneering +16, Insight +16, Intimidate +21, Nature +16, Perception +16, Religion +14, Stealth +15, Thievery +15</p><p></p><p>FEATS</p><p>Level 1: Vampiric Heritage (retrained to Human Soul at Level 21)</p><p>Level 2: Human Soul (retrained to Adept Power at Level 10)</p><p>Level 4: Pact Initiate</p><p>Level 6: Novice Power</p><p>Level 8: Acolyte Power</p><p>Level 10: Soldier of the Faith</p><p>Level 11: Crimson Fire</p><p>Level 12: Sacrifice to Caiphon</p><p>Level 14: Toughness</p><p>Level 16: Walker in Gloom</p><p>Level 18: Channel of Valor</p><p>Level 20: Crimson Legionnaire</p><p>Level 21: Eerie Resurgence</p><p>Level 22: Remembered Knack</p><p>Level 24: Fleet-Footed</p><p>Level 26: Timely Revival</p><p></p><p>POWERS</p><p>Fighter at-will 1: Grappling Strike</p><p>Fighter at-will 1: Slash and Pummel (retrained to Holy Strike at Paragon Multiclassing)</p><p>Paragon Multiclassing: Benediction</p><p>Paragon Multiclassing: Visage of Sorrow</p><p>Paragon Multiclassing: Comeback Smite</p><p>Fighter encounter 1: Takedown Attack</p><p>Fighter daily 1: Driving Attack</p><p>Fighter utility 2: Unstoppable</p><p>Fighter encounter 3: Slamming Rush</p><p>Fighter daily 5: Bare-Knuckled Rebuke</p><p>Fighter utility 6: City Dweller</p><p>Fighter encounter 7: Bludgeoning Vise</p><p>Fighter daily 9: One Against Many</p><p>Fighter utility 10: Fighter's Grit</p><p>Fighter encounter 13: Battle Jump (retrained to Cursegrind at Novice Power) (replaces Takedown Attack)</p><p>Fighter daily 15: No Room to Breathe (replaces Driving Attack)</p><p>Fighter utility 16: Bolstering Stride</p><p>Fighter encounter 17: Battering Ram (replaces Slamming Rush)</p><p>Fighter daily 19: Reaving Strike (retrained to Armor of Agathys at Adept Power) (replaces Bare-Knuckled Rebuke)</p><p>Fighter utility 22: Undeniable Challenge (retrained to Entropic Ward at Acolyte Power)</p><p>Fighter encounter 23: Gut Punch (replaces Bludgeoning Vise)</p><p>Fighter daily 25: Fighter's Resurgence (replaces One Against Many)</p><p></p><p>ITEMS</p><p>Spiked gauntlet (2), Elderscale Armor</p><p>====== Copy to Clipboard and Press the Import Button on the Summary Tab ======</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="malcolm_n, post: 5206619, member: 63154"] A bit later than expected; but life happens. :) Here ya go. His armor is just his natural defense. [sblock=Angel - Level 1]====== Created Using Wizards of the Coast D&D Character Builder ====== Angel, level 1 Revenant, Fighter Build: Brawling Fighter Fighter: Combat Agility Fighter Talents: Brawler Style Blood Drain: Blood Drain Strength Choose your Race in Life: Human Background: Windrise Ports, Birth - Omen, Society - Noble, Touched by Darkness, Penitent, Pivotal Event - You Kill (Windrise Ports Benefit) FINAL ABILITY SCORES Str 14, Con 12, Dex 13, Int 10, Wis 14, Cha 16. STARTING ABILITY SCORES Str 14, Con 10, Dex 11, Int 10, Wis 14, Cha 16. AC: 17 Fort: 14 Reflex: 11 Will: 13 HP: 27 Surges: 10 Surge Value: 6 TRAINED SKILLS Streetwise +8, Athletics +7, Heal +7 UNTRAINED SKILLS Acrobatics +1, Arcana, Bluff +3, Diplomacy +3, Dungeoneering +2, Endurance +3, History, Insight +2, Intimidate +5, Nature +2, Perception +2, Religion, Stealth +1, Thievery +1 FEATS Level 1: Vampiric Heritage POWERS Fighter at-will 1: Grappling Strike Fighter at-will 1: Slash and Pummel Fighter encounter 1: Takedown Attack Fighter daily 1: Driving Attack ITEMS Spiked gauntlet (2), Scale Armor ====== Copy to Clipboard and Press the Import Button on the Summary Tab ====== [/sblock][sblock=Angel - Level 26]====== Created Using Wizards of the Coast D&D Character Builder ====== Angel, level 26 Revenant, Fighter, Paragon Multiclassing, Reborn Champion Build: Brawling Fighter Fighter: Combat Agility Fighter Talents: Brawler Style Pact Initiate: Pact Initiate (dark pact) Remembered Knack: Acrobatics Remembered Knack Blood Drain: Blood Drain Strength Choose your Race in Life: Human Background: Windrise Ports, Birth - Omen, Society - Noble, Touched by Darkness, Penitent, Pivotal Event - You Kill (Windrise Ports Benefit) FINAL ABILITY SCORES Str 21, Con 14, Dex 15, Int 12, Wis 16, Cha 23. STARTING ABILITY SCORES Str 14, Con 10, Dex 11, Int 10, Wis 14, Cha 16. AC: 41 Fort: 36 Reflex: 31 Will: 35 HP: 194 Surges: 11 Surge Value: 48 TRAINED SKILLS Streetwise +24, Athletics +23, Heal +21, Bluff +24, Endurance +22, History +19 UNTRAINED SKILLS Acrobatics +17, Arcana +14, Diplomacy +19, Dungeoneering +16, Insight +16, Intimidate +21, Nature +16, Perception +16, Religion +14, Stealth +15, Thievery +15 FEATS Level 1: Vampiric Heritage (retrained to Human Soul at Level 21) Level 2: Human Soul (retrained to Adept Power at Level 10) Level 4: Pact Initiate Level 6: Novice Power Level 8: Acolyte Power Level 10: Soldier of the Faith Level 11: Crimson Fire Level 12: Sacrifice to Caiphon Level 14: Toughness Level 16: Walker in Gloom Level 18: Channel of Valor Level 20: Crimson Legionnaire Level 21: Eerie Resurgence Level 22: Remembered Knack Level 24: Fleet-Footed Level 26: Timely Revival POWERS Fighter at-will 1: Grappling Strike Fighter at-will 1: Slash and Pummel (retrained to Holy Strike at Paragon Multiclassing) Paragon Multiclassing: Benediction Paragon Multiclassing: Visage of Sorrow Paragon Multiclassing: Comeback Smite Fighter encounter 1: Takedown Attack Fighter daily 1: Driving Attack Fighter utility 2: Unstoppable Fighter encounter 3: Slamming Rush Fighter daily 5: Bare-Knuckled Rebuke Fighter utility 6: City Dweller Fighter encounter 7: Bludgeoning Vise Fighter daily 9: One Against Many Fighter utility 10: Fighter's Grit Fighter encounter 13: Battle Jump (retrained to Cursegrind at Novice Power) (replaces Takedown Attack) Fighter daily 15: No Room to Breathe (replaces Driving Attack) Fighter utility 16: Bolstering Stride Fighter encounter 17: Battering Ram (replaces Slamming Rush) Fighter daily 19: Reaving Strike (retrained to Armor of Agathys at Adept Power) (replaces Bare-Knuckled Rebuke) Fighter utility 22: Undeniable Challenge (retrained to Entropic Ward at Acolyte Power) Fighter encounter 23: Gut Punch (replaces Bludgeoning Vise) Fighter daily 25: Fighter's Resurgence (replaces One Against Many) ITEMS Spiked gauntlet (2), Elderscale Armor ====== Copy to Clipboard and Press the Import Button on the Summary Tab ====== [/sblock] [/QUOTE]
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