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How would you change skills in 5.5e
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<blockquote data-quote="DEFCON 1" data-source="post: 9037303" data-attributes="member: 7006"><p>And many of us are quite happy this is how the game is.</p><p></p><p>I for one do not need nor want huge lists of DCs for every single thing that every single skill can do... nor need specialized rules for all the different "things" you can do. That's just a giant PITA and a waste of my time... having to think "Hmm... vaulting over X number of objects of Y size changes the DC on Athletics checks by some amount and requires a certain combination of checks for each part of it... let me go grab the book and flip through it to look up just how those numbers gets calculated." We had something like that in the 3E Grapple rules... and almost everyone seemed to agree that those rules were way more trouble and complicated than they were worth.</p><p></p><p>No thanks. Instead, I'll just listen to what the player says they wish to do, I'll make a judgement call about whether a check might be required, and then just improvise a DC off the top of my head for them to roll an Athletics or Acrobatics check on and we move on. The story keep moving and we don't get bogged down trying to gamify every single aspect of every single skill.</p><p></p><p>I won't deny that some people might like or prefer that... but I'm personally glad it doesn't seem like WotC agrees.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 9037303, member: 7006"] And many of us are quite happy this is how the game is. I for one do not need nor want huge lists of DCs for every single thing that every single skill can do... nor need specialized rules for all the different "things" you can do. That's just a giant PITA and a waste of my time... having to think "Hmm... vaulting over X number of objects of Y size changes the DC on Athletics checks by some amount and requires a certain combination of checks for each part of it... let me go grab the book and flip through it to look up just how those numbers gets calculated." We had something like that in the 3E Grapple rules... and almost everyone seemed to agree that those rules were way more trouble and complicated than they were worth. No thanks. Instead, I'll just listen to what the player says they wish to do, I'll make a judgement call about whether a check might be required, and then just improvise a DC off the top of my head for them to roll an Athletics or Acrobatics check on and we move on. The story keep moving and we don't get bogged down trying to gamify every single aspect of every single skill. I won't deny that some people might like or prefer that... but I'm personally glad it doesn't seem like WotC agrees. [/QUOTE]
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