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How would you change skills in 5.5e
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<blockquote data-quote="Minigiant" data-source="post: 9039917" data-attributes="member: 63508"><p>That's the point.</p><p></p><p>5e is the first D&D edition where a player can't gauge. A Player can't guess "Hmm.. My caracter might be able to bend this. Maybe 50% chance."</p><p></p><p>Older editions had tables with the percentage on them.</p><p>Older editions might give classes a d6 with a 5 or 6 as a success.</p><p>Older editions suggested a roll under ability scores.</p><p>One older edition had tables of challenges and their DCs</p><p>One older edition attempted to level all challenges, define a base chance for equal level challenges, and give a 5% gradient for every level up or down.</p><p></p><p>5e does "10 is easy, 15 is medium, 20 is hard. East medium or hard for whom? IDK.Your DM will figure it out every time".</p><p></p><p>And everyone is shock when eventually everyone tied to use their highest Ability for everything and Magic stuff away when they can afford it due to uncertainty.</p><p></p><p>This is why I say on many discussions that 5e,FRK,and other freeform lowrulessystems only work if everyone is imagining the same exact fantasy. You can't have someone imagining LOTR, another SAO, and another GOT.</p></blockquote><p></p>
[QUOTE="Minigiant, post: 9039917, member: 63508"] That's the point. 5e is the first D&D edition where a player can't gauge. A Player can't guess "Hmm.. My caracter might be able to bend this. Maybe 50% chance." Older editions had tables with the percentage on them. Older editions might give classes a d6 with a 5 or 6 as a success. Older editions suggested a roll under ability scores. One older edition had tables of challenges and their DCs One older edition attempted to level all challenges, define a base chance for equal level challenges, and give a 5% gradient for every level up or down. 5e does "10 is easy, 15 is medium, 20 is hard. East medium or hard for whom? IDK.Your DM will figure it out every time". And everyone is shock when eventually everyone tied to use their highest Ability for everything and Magic stuff away when they can afford it due to uncertainty. This is why I say on many discussions that 5e,FRK,and other freeform lowrulessystems only work if everyone is imagining the same exact fantasy. You can't have someone imagining LOTR, another SAO, and another GOT. [/QUOTE]
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