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How would you change the new Star Wars trilogy
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<blockquote data-quote="Imaculata" data-source="post: 7886559" data-attributes="member: 6801286"><p>None of which the general public are familiar with, and none of which we'll probably ever see in any of the movies.</p><p></p><p></p><p></p><p>Not entirely true, since we did see proto x-wings in Revenge of the Sith, but I get what you're saying. The prequels for all their faults, at least tried to do some new stuff.... and people hated it. But I should also point out that the prequels lean entirely on trying to explain minor plot points from the original trilogy that did not need explaining. Such as Vader's backstory, Luke and Leia and the rise of the empire. Its the same problem. It seems there's not a whole lot of new stuff you can do in the Star Wars universe while still keeping it feeling like Star Wars.</p><p></p><p></p><p></p><p>The entire end battle of Rise of Skywalker is an incoherent mess. The premise makes no sense what so ever, and the audience feels that, and so it feels like nothing is at stake. A massive fleet of Star Destroyers (and presumably the huge crew required to operate each one) are conjured out of nothing, and yet for some reason they cannot be deployed without a communication array, even though all they would need to do is fly away from the planet. Also, a huge fleet of rebel ships also appears out of nothing and all ships know how to find the emperor's secret planet simultaneously and they also all arrive at the exact same time. Then on top of that there is a bizarre scene with space horses running across the surface of a Star Destroyer that takes you right out of the film. Then we have the emperor shooting lightning up at the entire rebel fleet, with apparently no real consequences. The battle operates by no rules what so ever and so there is no suspense.</p><p></p><p>In comparison the scene from the Mandalorian is painfully simple and a thousand times more engaging. Its not high art, because the plot of that particular episode was a bit of a mess, but at least you could follow what was going on.</p><p></p><p>Heck, even the end battle of Rogue One was better, because at least there was a clear premise... even though none of its cardboard cutouts of characters were likable, and it was followed with a cringe-fest bit of fan service.</p><p></p><p>Rise of Skywalker feels like a million different ideas by a million different people, all thrown into a giant corporate pit, and it strongly smells of studio meddling. I highly doubt JJ Abrams is happy with the final theatrical cut of the film.</p></blockquote><p></p>
[QUOTE="Imaculata, post: 7886559, member: 6801286"] None of which the general public are familiar with, and none of which we'll probably ever see in any of the movies. Not entirely true, since we did see proto x-wings in Revenge of the Sith, but I get what you're saying. The prequels for all their faults, at least tried to do some new stuff.... and people hated it. But I should also point out that the prequels lean entirely on trying to explain minor plot points from the original trilogy that did not need explaining. Such as Vader's backstory, Luke and Leia and the rise of the empire. Its the same problem. It seems there's not a whole lot of new stuff you can do in the Star Wars universe while still keeping it feeling like Star Wars. The entire end battle of Rise of Skywalker is an incoherent mess. The premise makes no sense what so ever, and the audience feels that, and so it feels like nothing is at stake. A massive fleet of Star Destroyers (and presumably the huge crew required to operate each one) are conjured out of nothing, and yet for some reason they cannot be deployed without a communication array, even though all they would need to do is fly away from the planet. Also, a huge fleet of rebel ships also appears out of nothing and all ships know how to find the emperor's secret planet simultaneously and they also all arrive at the exact same time. Then on top of that there is a bizarre scene with space horses running across the surface of a Star Destroyer that takes you right out of the film. Then we have the emperor shooting lightning up at the entire rebel fleet, with apparently no real consequences. The battle operates by no rules what so ever and so there is no suspense. In comparison the scene from the Mandalorian is painfully simple and a thousand times more engaging. Its not high art, because the plot of that particular episode was a bit of a mess, but at least you could follow what was going on. Heck, even the end battle of Rogue One was better, because at least there was a clear premise... even though none of its cardboard cutouts of characters were likable, and it was followed with a cringe-fest bit of fan service. Rise of Skywalker feels like a million different ideas by a million different people, all thrown into a giant corporate pit, and it strongly smells of studio meddling. I highly doubt JJ Abrams is happy with the final theatrical cut of the film. [/QUOTE]
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