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How would you classify "Good by any means neccessary"
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<blockquote data-quote="HeavenShallBurn" data-source="post: 3251660" data-attributes="member: 39593"><p>It is grossly over-rated and largely unreliable, there's no way to tell when they're telling you the truth. It's far to easy to spin out a partial truth that the interrogator will believe, and more importantly once you began to use the worse methods there isn't any way to know whether or not they're just telling you what you want to hear because it will stop the pain.</p><p></p><p>Also, ultimately when speaking of objective morality and the concept of Honor the artificiality of the situation is shown. Knowing that Good is real and objective and that Honor isn't just a concept it's a Thing and tangible, makes it less important to respond with utmost swiftness and go to any means to save every single life. In a D&D world where the afterlife is a tangible thing it isn't that important that they die because they'll just end up with their gods anyway being innocent victims and not deranged demon cultists. So from that doing evil just to keep people from dieing isn't as attractive when it means compromising one's own personal Honor as a Paladin just to prevent a death that will eventually happen anyway.</p></blockquote><p></p>
[QUOTE="HeavenShallBurn, post: 3251660, member: 39593"] It is grossly over-rated and largely unreliable, there's no way to tell when they're telling you the truth. It's far to easy to spin out a partial truth that the interrogator will believe, and more importantly once you began to use the worse methods there isn't any way to know whether or not they're just telling you what you want to hear because it will stop the pain. Also, ultimately when speaking of objective morality and the concept of Honor the artificiality of the situation is shown. Knowing that Good is real and objective and that Honor isn't just a concept it's a Thing and tangible, makes it less important to respond with utmost swiftness and go to any means to save every single life. In a D&D world where the afterlife is a tangible thing it isn't that important that they die because they'll just end up with their gods anyway being innocent victims and not deranged demon cultists. So from that doing evil just to keep people from dieing isn't as attractive when it means compromising one's own personal Honor as a Paladin just to prevent a death that will eventually happen anyway. [/QUOTE]
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How would you classify "Good by any means neccessary"
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