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General Tabletop Discussion
*Dungeons & Dragons
How would you conduct an evil campaign?
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<blockquote data-quote="Warpiglet" data-source="post: 7143137" data-attributes="member: 6689161"><p>Wow. My experience with friends has really differed. We played in several evil campaigns. Many of us were lawful evil and a few were neutral evil. We simply did not want to do PvP and so that was not a part of the game. </p><p></p><p>In one case we were vagabonds on the run and hunted. As a small group of fugitives, we stuck together to good effect.</p><p></p><p>In another, we were power hungry evil cleric, wizards etc. and formed a pact of mutual assistance. We conquered a lair and went on adventures from this place to collect items of power and wealth. We were a small squad who used any means required to get what we wanted. </p><p></p><p>I have never seen the NEED for pointless PvP or backstabbing. It CAN happen, but we choose to avoid it. We might take some risks to help one another but are not going to be altruistic. </p><p></p><p>Consider this: IRL, some pretty "evil" regimes lash out at others but generally avoid destroying themselves. Even further, in the confines of the fantasy, devils, hobgoblins, duergar, and many others have some cooperation over long periods of time and are NOT nice. </p><p></p><p>It all comes down to player agreement and maturity. As I get older, the fun of being a bad guy even in magic tea party land has lessened. I root for and want to be the good guys. Its a happy escape!</p><p></p><p>But the fun we had as villainous characters can't be beat. We still laugh (nearly 20 years later) about getting cornered in an inn and my very fat red-haired barbarian busting down a wall to escape after quaffing a potion of giant strength! The list of antics goes on...</p><p></p><p>Have fun!</p></blockquote><p></p>
[QUOTE="Warpiglet, post: 7143137, member: 6689161"] Wow. My experience with friends has really differed. We played in several evil campaigns. Many of us were lawful evil and a few were neutral evil. We simply did not want to do PvP and so that was not a part of the game. In one case we were vagabonds on the run and hunted. As a small group of fugitives, we stuck together to good effect. In another, we were power hungry evil cleric, wizards etc. and formed a pact of mutual assistance. We conquered a lair and went on adventures from this place to collect items of power and wealth. We were a small squad who used any means required to get what we wanted. I have never seen the NEED for pointless PvP or backstabbing. It CAN happen, but we choose to avoid it. We might take some risks to help one another but are not going to be altruistic. Consider this: IRL, some pretty "evil" regimes lash out at others but generally avoid destroying themselves. Even further, in the confines of the fantasy, devils, hobgoblins, duergar, and many others have some cooperation over long periods of time and are NOT nice. It all comes down to player agreement and maturity. As I get older, the fun of being a bad guy even in magic tea party land has lessened. I root for and want to be the good guys. Its a happy escape! But the fun we had as villainous characters can't be beat. We still laugh (nearly 20 years later) about getting cornered in an inn and my very fat red-haired barbarian busting down a wall to escape after quaffing a potion of giant strength! The list of antics goes on... Have fun! [/QUOTE]
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