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How would you defeat this?
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<blockquote data-quote="Heap Thaumaturgist" data-source="post: 323999" data-attributes="member: 4516"><p>Random, yes, but:</p><p></p><p>Does anybody ELSE think it's sort of silly that all of a golem's "Magical" abilities would be suppressed but it's magical ability to get up and walk around wouldn't?</p><p></p><p>But I didn't design the spell.</p><p></p><p>At any rate, In Character, if I knew how bad fighting an iron golem could be, and then found that magic wouldn't work on them -at all-, I'd probably run away entirely, seeing as I wouldn't "realize" that it's "Damage Reduction" would be suppressed by the field. I would think logically and say to myself: "Well, MY magic doesn't work, but HIS obviously does. He's still walking around. I will retreat before I get ground into a smooth paste." If I HAD to get past it, I'd probably attack the dungeon instead of the monster ... tunnel around it, find a way to bring down some walls and trap it, find a way to dispell the field, etc etc. </p><p></p><p>In one game I put my players against an iron golem. When the first (and only) one without a weapon powerful enough to hit heard me say: "Your mighty swing goes 'ping' harmlessly off the thing's armored plating." they retreated entirely. One of them remembered me randomly describing a balista somewhere back at a battle and they mounted up a ballista to magically enhance and hit it with ... I liked the idea. "My sword won't hurt it, we'll just get a much much bigger gun." I ruled that it moved sufficiently slow enough and was big enough that they could successfully attack it with a seige weapon like that.</p><p></p><p>--HT</p><p></p><p>--HT</p></blockquote><p></p>
[QUOTE="Heap Thaumaturgist, post: 323999, member: 4516"] Random, yes, but: Does anybody ELSE think it's sort of silly that all of a golem's "Magical" abilities would be suppressed but it's magical ability to get up and walk around wouldn't? But I didn't design the spell. At any rate, In Character, if I knew how bad fighting an iron golem could be, and then found that magic wouldn't work on them -at all-, I'd probably run away entirely, seeing as I wouldn't "realize" that it's "Damage Reduction" would be suppressed by the field. I would think logically and say to myself: "Well, MY magic doesn't work, but HIS obviously does. He's still walking around. I will retreat before I get ground into a smooth paste." If I HAD to get past it, I'd probably attack the dungeon instead of the monster ... tunnel around it, find a way to bring down some walls and trap it, find a way to dispell the field, etc etc. In one game I put my players against an iron golem. When the first (and only) one without a weapon powerful enough to hit heard me say: "Your mighty swing goes 'ping' harmlessly off the thing's armored plating." they retreated entirely. One of them remembered me randomly describing a balista somewhere back at a battle and they mounted up a ballista to magically enhance and hit it with ... I liked the idea. "My sword won't hurt it, we'll just get a much much bigger gun." I ruled that it moved sufficiently slow enough and was big enough that they could successfully attack it with a seige weapon like that. --HT --HT [/QUOTE]
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