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How Would You Defend A Mountain Fortress?
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<blockquote data-quote="mmadsen" data-source="post: 274174" data-attributes="member: 1645"><p>It certainly seems that way. They could certainly assassinate our leaders.</p><p></p><p>I was thinking the same thing. I was also thinking of using magical illusions in reverse. That is, cast doubt on the sentries by putting illusions over normal Valloreans as they enter camp. Everyone else sees the sentry letting in a furtive Vampire or Werewolf, while he's just doing his job -- correctly.</p><p></p><p>A given.</p><p></p><p>Easier said than done -- the killing part, that is. Taking the corpse or animating it (via Animate Dead) should prevent resurrection though, right?</p><p></p><p>This came up in another discussion of the Vallorean legions. In real life, Spartacus and his men ambushed some legions and came out fully equipped. Imagine what all those magic MRE packs are worth... </p><p></p><p>Since spells recover daily, and since magical healing is so easy, how much good does a non-decisive guerrilla strike really do? Magic items (and their charges) seem hardest to recover.</p><p></p><p>I'm interested to see how real, live players react to such holes in the defense. Will they notice them? Will they suspect a trap?</p><p></p><p>A good general principle, but does it hold? What troops mix well with Vampires?</p></blockquote><p></p>
[QUOTE="mmadsen, post: 274174, member: 1645"] It certainly seems that way. They could certainly assassinate our leaders. I was thinking the same thing. I was also thinking of using magical illusions in reverse. That is, cast doubt on the sentries by putting illusions over normal Valloreans as they enter camp. Everyone else sees the sentry letting in a furtive Vampire or Werewolf, while he's just doing his job -- correctly. A given. Easier said than done -- the killing part, that is. Taking the corpse or animating it (via Animate Dead) should prevent resurrection though, right? This came up in another discussion of the Vallorean legions. In real life, Spartacus and his men ambushed some legions and came out fully equipped. Imagine what all those magic MRE packs are worth... Since spells recover daily, and since magical healing is so easy, how much good does a non-decisive guerrilla strike really do? Magic items (and their charges) seem hardest to recover. I'm interested to see how real, live players react to such holes in the defense. Will they notice them? Will they suspect a trap? A good general principle, but does it hold? What troops mix well with Vampires? [/QUOTE]
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