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How Would You Defend A Mountain Fortress?
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<blockquote data-quote="Crowe9107" data-source="post: 289239" data-attributes="member: 2033"><p><strong>Azurukin</strong></p><p> </p><p><strong>Male Demi-Lich Cleric 27/Dreadmaster 10/Hierophant 5 of Bane</strong></p><p></p><p><strong>Hit Dice: </strong>42d12</p><p><strong>Hit Points: </strong>294</p><p><strong>Initiative: </strong>+1</p><p><strong>Size: </strong>Diminutive</p><p><strong>Speed: </strong>Fly 180ft. (perfect)</p><p><strong>AC: </strong>60 (+4 Size, +1 Dex, +5 Natural Armor, +8 Bracers of Armor, +42 Insight)</p><p><strong>Attacks:</strong> Touch +42 melee</p><p><strong>Damage: </strong>Touch 10d6+20 plus paralyzing touch</p><p><strong>Face/Reach:</strong> 1ft. by 1ft./0ft.</p><p><strong>Special Attacks:</strong> Trap the soul, fear aura 60’, dominating aura 60’, paralyzing touch, 42nd level Divine Caster, Perfect Automatic Still Spell, spell-like abilities, Rebuke Undead 11/day</p><p><strong>Special Qualities: </strong>Magic Immunity, phylactery transference, turn resistance +20, damage resistance 30/-, undead traits, acid resistance 20, fire resistance 20, sonic resistance 20, immune to cold, electricity, polymorph, and mind-affecting attacks, hierophant special abilities, dreadmaster special abilities.</p><p><strong>Saves: </strong>Fort +23, Reflex +18, Will +35</p><p><strong>Abilities: </strong>Str 10, Dex 12, Con ---, Int 26, Wis 35, Cha 30</p><p><strong>Skills: </strong>Bluff +10, Concentration +45, Diplomancy +45, Gather Information +10, Hide +20, Intimidate +15, Knowledge (Arcana) +40, Knowledge (Geography) +10, Knowledge (History) +10, Knowledge (Local) +10, Knowledge (Nobility and Royalty) +10, Knowledge (Religion) +45, Listen +20, Move Silent +20, Search +20, Sense Motive +35, Scry +41, Spellcraft +45, Spot +20 </p><p><strong>Feats: </strong> Craft Rod, Empower Spell, Eschew Material Component, Leadership, Maximize Spell, Persistant Spell, Quicken Spell, Skill Focus (Intimidate), Skill Focus (Sense Motive), Spell Focus (Enchantment), Still Spell</p><p><strong>Epic Feats: </strong> Automatic Quicken Spell, Blinding Speed, Epic Leadership, Epic Spellcasting, Improved Metamagic x3, Improved Spell Capacity (10th), Improved Spell Capacity (11th), Improved Spell Capacity (12th), Legendary Commander, Multi-Spell, Tenacious Magic (any) </p><p><strong>Challenge Rating: </strong>50</p><p><strong>Alignment: </strong>Lawful Evil</p><p><strong>Hierophant Special Abilities: </strong>Blast Infidel, Divine Reach 60’, Metamagic Feat (Empower), Metamagic Feat (Maximize)</p><p><strong>Dreadmaster Special Abilities: </strong>Enhanced Leadership +6, Insidious Insight (+2 bonus to Sense Motive and Gather Information), Favored Enemy (Human), Fanatical Loyalty (All followers and cohorts automatically Fanatical), 2 Extra Special Cohorts </p><p><strong>Leadership Score: </strong>58</p><p><strong>Followers: </strong>28,000 1st, 2,800 2nd, 1,400 3rd, 700 4th, 350 5th, 170 7th, 90 8th, 50 9th, 30 10th, 20 11th, 10 12th , 5 13th, 3 14th, 2 15th, 1 16th.</p><p><strong>Cohorts: </strong>3 CR34 Cohorts </p><p><strong>Languages Spoken: </strong>Abyssal, Celestial, Common, Draconic, Elven, Goblin, Giant, Infernal, Undercommon.</p><p> </p><p><strong>Possessions (Phylactery): </strong> Bracers of Armor +8, Ring of Evasion, Ring of Freedom of Movement, Hand of Glory with a Ring of Three Wishes (also functions as a Greater Holy Symbol), Robe of Eyes, Cloak of Major Displacement and Etherealness, Helm of Teleport and Telepathy.</p><p><strong>Possessions (Lair):</strong> Mirror of Mental Prowess, Iron Bands of Bilarro, 8 Iron Golems</p><p><strong>Phylactery Location:</strong> Entombed within a living vault on "safeguard" mode.</p><p><strong>Cleric Domains: </strong>Tyranny, Evil</p><p><strong>Cleric Spells Per Day:</strong> 6/8+1/8+1/8+1/8+1/7+1/6+1/6+1/6+1/6+1/3/3/3.</p><p><strong>Base DC for Spells: </strong>22 + Spell Level, 23 + Spell Level for Evil Spells, 24 + Spell Level for Enchantment or Compulsion Spells, 26 + Spell Level for Enchantment and Compulsion Spells.</p><p><strong>Epic Spells Per Day: </strong>4</p><p></p><p>Is this monstrosity worthy of leading the forces of darkness? Ideas, suggestions, and tweaks, welcome.</p><p></p><p>Re,</p><p></p><p>Carl W. Rowe</p></blockquote><p></p>
[QUOTE="Crowe9107, post: 289239, member: 2033"] [b]Azurukin[/b] [b]Male Demi-Lich Cleric 27/Dreadmaster 10/Hierophant 5 of Bane[/b] [b]Hit Dice: [/b]42d12 [b]Hit Points: [/b]294 [b]Initiative: [/b]+1 [b]Size: [/b]Diminutive [b]Speed: [/b]Fly 180ft. (perfect) [b]AC: [/b]60 (+4 Size, +1 Dex, +5 Natural Armor, +8 Bracers of Armor, +42 Insight) [b]Attacks:[/b] Touch +42 melee [b]Damage: [/b]Touch 10d6+20 plus paralyzing touch [b]Face/Reach:[/b] 1ft. by 1ft./0ft. [b]Special Attacks:[/b] Trap the soul, fear aura 60’, dominating aura 60’, paralyzing touch, 42nd level Divine Caster, Perfect Automatic Still Spell, spell-like abilities, Rebuke Undead 11/day [b]Special Qualities: [/b]Magic Immunity, phylactery transference, turn resistance +20, damage resistance 30/-, undead traits, acid resistance 20, fire resistance 20, sonic resistance 20, immune to cold, electricity, polymorph, and mind-affecting attacks, hierophant special abilities, dreadmaster special abilities. [b]Saves: [/b]Fort +23, Reflex +18, Will +35 [b]Abilities: [/b]Str 10, Dex 12, Con ---, Int 26, Wis 35, Cha 30 [b]Skills: [/b]Bluff +10, Concentration +45, Diplomancy +45, Gather Information +10, Hide +20, Intimidate +15, Knowledge (Arcana) +40, Knowledge (Geography) +10, Knowledge (History) +10, Knowledge (Local) +10, Knowledge (Nobility and Royalty) +10, Knowledge (Religion) +45, Listen +20, Move Silent +20, Search +20, Sense Motive +35, Scry +41, Spellcraft +45, Spot +20 [b]Feats: [/b] Craft Rod, Empower Spell, Eschew Material Component, Leadership, Maximize Spell, Persistant Spell, Quicken Spell, Skill Focus (Intimidate), Skill Focus (Sense Motive), Spell Focus (Enchantment), Still Spell [b]Epic Feats: [/b] Automatic Quicken Spell, Blinding Speed, Epic Leadership, Epic Spellcasting, Improved Metamagic x3, Improved Spell Capacity (10th), Improved Spell Capacity (11th), Improved Spell Capacity (12th), Legendary Commander, Multi-Spell, Tenacious Magic (any) [b]Challenge Rating: [/b]50 [b]Alignment: [/b]Lawful Evil [b]Hierophant Special Abilities: [/b]Blast Infidel, Divine Reach 60’, Metamagic Feat (Empower), Metamagic Feat (Maximize) [b]Dreadmaster Special Abilities: [/b]Enhanced Leadership +6, Insidious Insight (+2 bonus to Sense Motive and Gather Information), Favored Enemy (Human), Fanatical Loyalty (All followers and cohorts automatically Fanatical), 2 Extra Special Cohorts [b]Leadership Score: [/b]58 [b]Followers: [/b]28,000 1st, 2,800 2nd, 1,400 3rd, 700 4th, 350 5th, 170 7th, 90 8th, 50 9th, 30 10th, 20 11th, 10 12th , 5 13th, 3 14th, 2 15th, 1 16th. [b]Cohorts: [/b]3 CR34 Cohorts [b]Languages Spoken: [/b]Abyssal, Celestial, Common, Draconic, Elven, Goblin, Giant, Infernal, Undercommon. [b]Possessions (Phylactery): [/b] Bracers of Armor +8, Ring of Evasion, Ring of Freedom of Movement, Hand of Glory with a Ring of Three Wishes (also functions as a Greater Holy Symbol), Robe of Eyes, Cloak of Major Displacement and Etherealness, Helm of Teleport and Telepathy. [b]Possessions (Lair):[/b] Mirror of Mental Prowess, Iron Bands of Bilarro, 8 Iron Golems [b]Phylactery Location:[/b] Entombed within a living vault on "safeguard" mode. [b]Cleric Domains: [/b]Tyranny, Evil [b]Cleric Spells Per Day:[/b] 6/8+1/8+1/8+1/8+1/7+1/6+1/6+1/6+1/6+1/3/3/3. [b]Base DC for Spells: [/b]22 + Spell Level, 23 + Spell Level for Evil Spells, 24 + Spell Level for Enchantment or Compulsion Spells, 26 + Spell Level for Enchantment and Compulsion Spells. [b]Epic Spells Per Day: [/b]4 Is this monstrosity worthy of leading the forces of darkness? Ideas, suggestions, and tweaks, welcome. Re, Carl W. Rowe [/QUOTE]
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