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How would you defend your subterranean kingdom?
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<blockquote data-quote="mmadsen" data-source="post: 255244" data-attributes="member: 1645"><p>It looks like my comrade in arms, SHARK, has been reading <a href="http://enworld.cyberstreet.com/showthread.php?s=&threadid=14519" target="_blank">Caesar's Legion</a> again! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Against an empire that can deploy 10,000 heavy infantry with siege engineers and auxiliaries, I think our Goblins are, literally, dog meat.</p><p></p><p>In fact, something I've been thinking but haven't brought up is that one key to success for the Goblin King is to realize he's a parasite, not a conqueror. As long as he doesn't call enough attention to himself to rouse a determined army, he can keep robbing wayfarers and farms. Once the King's Men -- or worse, the Emperor's Legions -- arrive, it's time to take that secret exit the Men haven't found yet.</p><p></p><p></p><p></p><p>Even a medieval levy could besiege the Goblin King's mountain stronghold easily enough, but I assume (a) the Goblins can hold out indefinitely, and (b) they can escape below ground. Maybe those assumptions are off, but Goblins generally live underground; I don't think they need to come up, and I think they can tunnel far, far away to escape.</p><p></p><p></p><p></p><p>Ah, I forgot dogs! I tend to think of dogs and Goblins as natural enemies. Naturally, dogs would be great for finding hidden entrances into the underground stronghold, and they'd be great for taking apart Goblins in underground search-and-destroy missions, but I have to think the Goblins would have some nasty anti-dog tricks up their sleeves. Poisoned meat? Pepper spray? Caltrops?</p><p></p><p></p><p></p><p>I wonder how long it would take to dig through the side of a mountain. If the Goblins can't effective sally forth or rain down missiles, I guess it's pretty safe work. Time consuming though.</p><p></p><p>I don't think it would be easy to assault underground "gatehouses" along a narrow corridor, even with skilled engineers.</p><p></p><p></p><p></p><p>Oh, I don't have a point; I just have to quote that bit on skinning Goblins alive and rolling them in salt. Good stuff. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="mmadsen, post: 255244, member: 1645"] It looks like my comrade in arms, SHARK, has been reading [url=http://enworld.cyberstreet.com/showthread.php?s=&threadid=14519]Caesar's Legion[/url] again! ;) Against an empire that can deploy 10,000 heavy infantry with siege engineers and auxiliaries, I think our Goblins are, literally, dog meat. In fact, something I've been thinking but haven't brought up is that one key to success for the Goblin King is to realize he's a parasite, not a conqueror. As long as he doesn't call enough attention to himself to rouse a determined army, he can keep robbing wayfarers and farms. Once the King's Men -- or worse, the Emperor's Legions -- arrive, it's time to take that secret exit the Men haven't found yet. Even a medieval levy could besiege the Goblin King's mountain stronghold easily enough, but I assume (a) the Goblins can hold out indefinitely, and (b) they can escape below ground. Maybe those assumptions are off, but Goblins generally live underground; I don't think they need to come up, and I think they can tunnel far, far away to escape. Ah, I forgot dogs! I tend to think of dogs and Goblins as natural enemies. Naturally, dogs would be great for finding hidden entrances into the underground stronghold, and they'd be great for taking apart Goblins in underground search-and-destroy missions, but I have to think the Goblins would have some nasty anti-dog tricks up their sleeves. Poisoned meat? Pepper spray? Caltrops? I wonder how long it would take to dig through the side of a mountain. If the Goblins can't effective sally forth or rain down missiles, I guess it's pretty safe work. Time consuming though. I don't think it would be easy to assault underground "gatehouses" along a narrow corridor, even with skilled engineers. Oh, I don't have a point; I just have to quote that bit on skinning Goblins alive and rolling them in salt. Good stuff. ;) [/QUOTE]
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