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How would you defend your subterranean kingdom?
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<blockquote data-quote="Nifft" data-source="post: 303709" data-attributes="member: 6562"><p><strong>Timeline for a New Goblin Lair</strong></p><p></p><p>Hi all!</p><p></p><p>How about this timeline for the scenario... (I've got the town and "lair" plotted out, too, but suspect they won't all fit in one post.)</p><p></p><p>t-200 years: Dwarven engineers set up a simple silver mine in the hills near the human & halfling farming thorp of Yakford.</p><p></p><p>t-195 years: Caravans occasionally make the detour to the thorp of Yakford to exchange mining supplies for silver.</p><p></p><p>t-125 years: Dwarven efficency has plumbed the depths of the Yakford hills. The hamlet of Yakford, its revenue and population swolen from the silver trade, is sad to see their short and economically valuable friends leave.</p><p></p><p>t-100 years: The hamlet of Yakford has changed its role, now fully catering to the caravans which diverted their routes here to pick up silver and discharge mining supplies, and boasts a brewery which supplies a surprisingly decent Dwarven Ale.</p><p></p><p>t-63 years: The village of Yakford is a regular stop along several caravan routes due to its renowned breweries. Local Rangers are sent to investigate reports of caravan attacks in the hills at night. A reward is offered and adventurers answer its call.</p><p></p><p>t-62 years: The attacks turn out to have been from a band of Kobolds based in the abandoned mine. They were led by an evil human Conjurer (level 11) and his two kobald disciples (Sorcerers level 7 & 5) whose removal was difficult. The final magical battle caused a cave-in, burying the mage and destroying part of the mines, which had been weakened by a year's worth of the kobold's careless digging.</p><p></p><p>t-4 months: An old farmer and his two grandchildren are found dead. Both of his cows are found partially eaten by beasts. His chickens and other food stores are missing. His farm is one of those more distant from the village -- raiders or wild beasts are suspected.</p><p></p><p>t-3 months: Wolves are heard in the hills. Yakford farmers report missing chickens and pigs; three more cows are found mostly devoured. Village Rangers suspect wild wolves.</p><p></p><p>t-2 months: A caravan reports having driven off a small group of "short grey-green bastards" around dusk. The "bastards" had been attempting to ambush the caravan in a dip in the South Road, but a sharp-eyed guard spotted them. The next night a small group of travelers is killed on the South Road. They are found the next day: belongings looted, bodies mostly eaten. Village Rangers now suspect goblin raiders.</p><p></p><p>t-1 month: Three caravans have been attacked on the South Road, the most recent one in broad daylight. Two attacks, including the most recent, were successful: the raiders made off with several caravan horses, loaded with goods from the caravans. The rest of the caravan goods were put to the torch. Survivors reported wolves and more goblinoid creatures. A farmer from the north-east reports that three of his cows were slaughtered and eaten, the attacker having broken into his barn overnight.</p><p></p><p>Now: Village Rangers are patroling nightly from the northern fields to South Road. The raiders are thought to be in the hills to the east, probably near the old mine. The morning that the adventurers arrive, one of the junior Ranger patrols does not return.</p><p></p><p>(More to follow...)</p><p></p><p> -- Nifft</p></blockquote><p></p>
[QUOTE="Nifft, post: 303709, member: 6562"] [b]Timeline for a New Goblin Lair[/b] Hi all! How about this timeline for the scenario... (I've got the town and "lair" plotted out, too, but suspect they won't all fit in one post.) t-200 years: Dwarven engineers set up a simple silver mine in the hills near the human & halfling farming thorp of Yakford. t-195 years: Caravans occasionally make the detour to the thorp of Yakford to exchange mining supplies for silver. t-125 years: Dwarven efficency has plumbed the depths of the Yakford hills. The hamlet of Yakford, its revenue and population swolen from the silver trade, is sad to see their short and economically valuable friends leave. t-100 years: The hamlet of Yakford has changed its role, now fully catering to the caravans which diverted their routes here to pick up silver and discharge mining supplies, and boasts a brewery which supplies a surprisingly decent Dwarven Ale. t-63 years: The village of Yakford is a regular stop along several caravan routes due to its renowned breweries. Local Rangers are sent to investigate reports of caravan attacks in the hills at night. A reward is offered and adventurers answer its call. t-62 years: The attacks turn out to have been from a band of Kobolds based in the abandoned mine. They were led by an evil human Conjurer (level 11) and his two kobald disciples (Sorcerers level 7 & 5) whose removal was difficult. The final magical battle caused a cave-in, burying the mage and destroying part of the mines, which had been weakened by a year's worth of the kobold's careless digging. t-4 months: An old farmer and his two grandchildren are found dead. Both of his cows are found partially eaten by beasts. His chickens and other food stores are missing. His farm is one of those more distant from the village -- raiders or wild beasts are suspected. t-3 months: Wolves are heard in the hills. Yakford farmers report missing chickens and pigs; three more cows are found mostly devoured. Village Rangers suspect wild wolves. t-2 months: A caravan reports having driven off a small group of "short grey-green bastards" around dusk. The "bastards" had been attempting to ambush the caravan in a dip in the South Road, but a sharp-eyed guard spotted them. The next night a small group of travelers is killed on the South Road. They are found the next day: belongings looted, bodies mostly eaten. Village Rangers now suspect goblin raiders. t-1 month: Three caravans have been attacked on the South Road, the most recent one in broad daylight. Two attacks, including the most recent, were successful: the raiders made off with several caravan horses, loaded with goods from the caravans. The rest of the caravan goods were put to the torch. Survivors reported wolves and more goblinoid creatures. A farmer from the north-east reports that three of his cows were slaughtered and eaten, the attacker having broken into his barn overnight. Now: Village Rangers are patroling nightly from the northern fields to South Road. The raiders are thought to be in the hills to the east, probably near the old mine. The morning that the adventurers arrive, one of the junior Ranger patrols does not return. (More to follow...) -- Nifft [/QUOTE]
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