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How would you defend your subterranean kingdom?
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<blockquote data-quote="Leopold" data-source="post: 307111" data-attributes="member: 758"><p>suggestion here:</p><p></p><p>The goblins live in and underground right? Worgs are USELESS for underground mobility. Sure they make great scouts and such out and about but think about what lives in and around the underearth: Insects.</p><p></p><p></p><p>Rip out the wolves and put in centipedes. Have the centipedes be steeds to ride on, sure they might not go as fast but they can be used in and around the home and not require as much of the same food that goblins eat hence allowing for more abundant food supplies for the homeland.</p><p></p><p>Make the home land defense team be comprised of large spiders. Use their web ability to trap insiders, let them setup webs and tunnels and be controlled by the goblins. Use their ability to hang upside down turn the battlefield into 3D combat.</p><p></p><p>Bats? What about them? Flying mounts that can be used and trained easily. They make great night time flyers and raiders and can be used in a pinch to make swooping attacks on the enemy while the goblins throw spears at the party from above.</p><p></p><p>Fungus: Violet Shriekers (as stated above), molds, slimes, oozes, etc. make the pits and traps so that those that don't know they are there fall down in them. Make a pit trap housing nothing but gelatinous cubes and watch the PC's die when they start getting disolved. </p><p></p><p></p><p>My point is: Use the other resources at hand instead of relying on the traditional (read goblins on dogs) methodology. I apologize if this is stated before but I didn't bother reading all 3 HUGE pages of tactics before I posted..</p></blockquote><p></p>
[QUOTE="Leopold, post: 307111, member: 758"] suggestion here: The goblins live in and underground right? Worgs are USELESS for underground mobility. Sure they make great scouts and such out and about but think about what lives in and around the underearth: Insects. Rip out the wolves and put in centipedes. Have the centipedes be steeds to ride on, sure they might not go as fast but they can be used in and around the home and not require as much of the same food that goblins eat hence allowing for more abundant food supplies for the homeland. Make the home land defense team be comprised of large spiders. Use their web ability to trap insiders, let them setup webs and tunnels and be controlled by the goblins. Use their ability to hang upside down turn the battlefield into 3D combat. Bats? What about them? Flying mounts that can be used and trained easily. They make great night time flyers and raiders and can be used in a pinch to make swooping attacks on the enemy while the goblins throw spears at the party from above. Fungus: Violet Shriekers (as stated above), molds, slimes, oozes, etc. make the pits and traps so that those that don't know they are there fall down in them. Make a pit trap housing nothing but gelatinous cubes and watch the PC's die when they start getting disolved. My point is: Use the other resources at hand instead of relying on the traditional (read goblins on dogs) methodology. I apologize if this is stated before but I didn't bother reading all 3 HUGE pages of tactics before I posted.. [/QUOTE]
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How would you defend your subterranean kingdom?
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