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How Would You Describe Your D&D Group
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<blockquote data-quote="Retreater" data-source="post: 8114684" data-attributes="member: 42040"><p>Current Group 1 (Waterdeep Dragon Heist - DM)</p><p></p><p>We started gaming together in the late 1990s before getting married, having kids, moving to different states. Fortunately, technology has allowed us to play again regularly (we still did the occasional in-person games and convention visits together over the years). We're there mostly to socialize, keep up with each other, and have the game as a secondary interest. We get together for around 2 hours every Monday evening, and do a little bit of gaming between the conversations. We have one leader player, two facilitators (who go along with the plans), and a mad scientist. </p><p></p><p>Current Group 2 (OSR Homebrew - GM)</p><p></p><p>One of my good friends asked me to introduce his coworkers to D&D by DMing a one-shot adventure, and they became so hooked on the game that they wanted regular sessions. We just completed Curse of Strahd over around 7 months of weekly online sessions and getting ready to start a new campaign in a new system this week. They are deeply invested in the game, story, roleplaying, and get very excited about every session. We have an explorer (wants to discover every nook and cranny), two facilitators, and a storyteller. </p><p></p><p>Current Group 3 (PF2 - Age of Ashes AP - GM)</p><p></p><p>My original "core group" prior to the pandemic has transitioned worse to the online play, but we still get together about monthly. We moved our PF2 experiment campaign to the virtual tabletop and are still having issues with the system in general. We have a leader, strategist, facilitator, casual player (relative of another player), and a power gaming butt-kicker (my wife).</p></blockquote><p></p>
[QUOTE="Retreater, post: 8114684, member: 42040"] Current Group 1 (Waterdeep Dragon Heist - DM) We started gaming together in the late 1990s before getting married, having kids, moving to different states. Fortunately, technology has allowed us to play again regularly (we still did the occasional in-person games and convention visits together over the years). We're there mostly to socialize, keep up with each other, and have the game as a secondary interest. We get together for around 2 hours every Monday evening, and do a little bit of gaming between the conversations. We have one leader player, two facilitators (who go along with the plans), and a mad scientist. Current Group 2 (OSR Homebrew - GM) One of my good friends asked me to introduce his coworkers to D&D by DMing a one-shot adventure, and they became so hooked on the game that they wanted regular sessions. We just completed Curse of Strahd over around 7 months of weekly online sessions and getting ready to start a new campaign in a new system this week. They are deeply invested in the game, story, roleplaying, and get very excited about every session. We have an explorer (wants to discover every nook and cranny), two facilitators, and a storyteller. Current Group 3 (PF2 - Age of Ashes AP - GM) My original "core group" prior to the pandemic has transitioned worse to the online play, but we still get together about monthly. We moved our PF2 experiment campaign to the virtual tabletop and are still having issues with the system in general. We have a leader, strategist, facilitator, casual player (relative of another player), and a power gaming butt-kicker (my wife). [/QUOTE]
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