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How Would You Design Fourth Edition?
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<blockquote data-quote="Toben the Many" data-source="post: 4070223" data-attributes="member: 19273"><p>Simply put, I would not have killed off some of the sacred cows they have killed off. </p><p></p><p>By and large, most of their changes I would have given a thumbs up to. But I would have made a real effort to keep some of D&D's sacred cows in the game. </p><p></p><p>Things like Saving Throws, and rolling for hit points, each class having a different BAB...these are the things I would have kept. The reason being - so that the game "feels" like D&D. So that if I grab someone who hasn't played D&D in 10 or 15 years and showed them the new system, parts of it would be recognizable to them. And truth be told, I'm not convinced that keeping just a few old school things wouldn't have stopped the game's innovation. </p><p></p><p>I'm certainly not saying <em>nothing</em> should change. But just keep a <em>few</em> old school things. </p><p></p><p>All of the things they have proposed for monsters I would have given a big thumbs up to. </p><p></p><p>I would not have added the new races they did. Adding the tiefling into the Forgotten Realms wasn't so weird when other things like gensai or aasimar were added as well. But just tieflings on their own didn't merit being out there on their own. I would not have added the dragonblooded. Also, I would not have treated the previous editions of D&D with disdain as they seem to have.</p></blockquote><p></p>
[QUOTE="Toben the Many, post: 4070223, member: 19273"] Simply put, I would not have killed off some of the sacred cows they have killed off. By and large, most of their changes I would have given a thumbs up to. But I would have made a real effort to keep some of D&D's sacred cows in the game. Things like Saving Throws, and rolling for hit points, each class having a different BAB...these are the things I would have kept. The reason being - so that the game "feels" like D&D. So that if I grab someone who hasn't played D&D in 10 or 15 years and showed them the new system, parts of it would be recognizable to them. And truth be told, I'm not convinced that keeping just a few old school things wouldn't have stopped the game's innovation. I'm certainly not saying [i]nothing[/i] should change. But just keep a [i]few[/i] old school things. All of the things they have proposed for monsters I would have given a big thumbs up to. I would not have added the new races they did. Adding the tiefling into the Forgotten Realms wasn't so weird when other things like gensai or aasimar were added as well. But just tieflings on their own didn't merit being out there on their own. I would not have added the dragonblooded. Also, I would not have treated the previous editions of D&D with disdain as they seem to have. [/QUOTE]
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How Would You Design Fourth Edition?
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