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How would you do 5th edition D&D?
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<blockquote data-quote="Najo" data-source="post: 4554593" data-attributes="member: 9959"><p>Ok, so lets say 4-6 years have gone by. 4th edition and 3rd edition held on to their perspective customer bases. Pathfinder has built up its own following of 3.5 fans wanting new "official" style materials. 4e has brought in new blood but alienate some old blood. 3.5 was supported in weird places through the OGL. </p><p></p><p>Now, your the D&D brand manager, 5th edition is put in your lap. Your goal is to bring all of these groups together and make WOTC the most successful version of D&D yet. What do you specifically do to D&D to keep the previous customers, get more new ones and bring back those that strayed?</p><p></p><p>How do you handle core mechanics, what do you change?</p><p>What do you do with races? With classes?</p><p>What do you do with fighters, rogues, clerics and wizards?</p><p>Do you handle everything as powers or make seperate melee and spellcaster abilities into two different categories? Do you do something else?</p><p></p><p>How do you handle...</p><p>Monsters?</p><p>Minions?</p><p>Hit Points?</p><p>Heal Surges?</p><p>Encounters?</p><p>Skill Challenges?</p><p>Skills?</p><p>Magic Items?</p><p>Conditions?</p><p>Bonus Types?</p><p>Combat?</p><p>Prestige Classes or Paragon Paths?</p><p>Feats?</p><p>Class Powers or Talent Trees?</p><p>Action points?</p><p></p><p>Do you create a starter set? Do you keep the 3 core books? What material goes into the PHB?</p><p></p><p>How do you plan out and execute 5th edition D&D? How do you market it? What else do you do to build the D&D brand?</p></blockquote><p></p>
[QUOTE="Najo, post: 4554593, member: 9959"] Ok, so lets say 4-6 years have gone by. 4th edition and 3rd edition held on to their perspective customer bases. Pathfinder has built up its own following of 3.5 fans wanting new "official" style materials. 4e has brought in new blood but alienate some old blood. 3.5 was supported in weird places through the OGL. Now, your the D&D brand manager, 5th edition is put in your lap. Your goal is to bring all of these groups together and make WOTC the most successful version of D&D yet. What do you specifically do to D&D to keep the previous customers, get more new ones and bring back those that strayed? How do you handle core mechanics, what do you change? What do you do with races? With classes? What do you do with fighters, rogues, clerics and wizards? Do you handle everything as powers or make seperate melee and spellcaster abilities into two different categories? Do you do something else? How do you handle... Monsters? Minions? Hit Points? Heal Surges? Encounters? Skill Challenges? Skills? Magic Items? Conditions? Bonus Types? Combat? Prestige Classes or Paragon Paths? Feats? Class Powers or Talent Trees? Action points? Do you create a starter set? Do you keep the 3 core books? What material goes into the PHB? How do you plan out and execute 5th edition D&D? How do you market it? What else do you do to build the D&D brand? [/QUOTE]
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