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How would you do Minions in 3.X?
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<blockquote data-quote="Celebrim" data-source="post: 4238346" data-attributes="member: 4937"><p>I'm not sure I agree with that. Fifty humans isn't all that much.</p><p></p><p>In first edition, I was in a battle with more than 20000 combatants on each side, including hundreds of ogres, dozens of giants, scores of treants, and dozens of named NPCs. Can you say 'battle system'? Even abstracting each figure as a unit of 5-10 creatures meant we had 4000 counters in play. Rolling hundreds of attacks each round took a long time (about 48 hours of continiuous play without much sleep) but it was worth it because of the freaking grand scale of the thing.</p><p></p><p>What level are the PCs that you are putting 50 combatants in play, and its not significant? Conversely, why would you want to deal with rolling attacks for 100+ NPC's each turn for a ho-hum battle on such a minor scale? Why not deal with the NPC's of both sides abstractly? Figure out roughly many of each side die on each turn, and only dice out for interaction with the PC's or major NPC's on either side.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 4238346, member: 4937"] I'm not sure I agree with that. Fifty humans isn't all that much. In first edition, I was in a battle with more than 20000 combatants on each side, including hundreds of ogres, dozens of giants, scores of treants, and dozens of named NPCs. Can you say 'battle system'? Even abstracting each figure as a unit of 5-10 creatures meant we had 4000 counters in play. Rolling hundreds of attacks each round took a long time (about 48 hours of continiuous play without much sleep) but it was worth it because of the freaking grand scale of the thing. What level are the PCs that you are putting 50 combatants in play, and its not significant? Conversely, why would you want to deal with rolling attacks for 100+ NPC's each turn for a ho-hum battle on such a minor scale? Why not deal with the NPC's of both sides abstractly? Figure out roughly many of each side die on each turn, and only dice out for interaction with the PC's or major NPC's on either side. [/QUOTE]
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How would you do Minions in 3.X?
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