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How would you do the sword mage in 5e?
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<blockquote data-quote="ECMO3" data-source="post: 8866977" data-attributes="member: 7030563"><p>Are you asking about flavor or effectiveness?</p><p></p><p>You said you want cast on your weapon and hit someone with it, magic weapon does that.</p><p></p><p>Spirit shroud does that round after round after round.</p><p></p><p></p><p></p><p>I don't know of any spells that makes someone run away. I would agree that the Paladin and Ranger spells have some good effects (especially Wrathful Smite) but they are also poor damage for the slot you are using when you consider the cantrips the Wizard and Ek get and which require no slot.</p><p></p><p>Booming Blade on a 6th level Bladesinger or 7th level EK adds a D8 and 2d8 more if the enemy moves without a slot, as compared to the 2d6 and being shoved that you get from thunderous smite while using a slot. Additionally the smite spells require you to retain concentration until you hit, which is usually right after you cast them, but anyone who has used these spells often has missed the round you cast it and then lost concentration before you landed it.</p><p></p><p>Also in addition to spam every round magical weapon attacks, an EK (or any fighter) can pick up menacing attack, trip attack or pushing attack and use it once a short rest. This is going to give you an effect similar to some of the smite spells, with extra damage on top of the cantrip damage that is already higher and once a short rest is going to typically play out as more uses than a mid-level Paladin or Ranger is going to have in available spell slots for a smite spell or ensnaring strike.</p></blockquote><p></p>
[QUOTE="ECMO3, post: 8866977, member: 7030563"] Are you asking about flavor or effectiveness? You said you want cast on your weapon and hit someone with it, magic weapon does that. Spirit shroud does that round after round after round. I don't know of any spells that makes someone run away. I would agree that the Paladin and Ranger spells have some good effects (especially Wrathful Smite) but they are also poor damage for the slot you are using when you consider the cantrips the Wizard and Ek get and which require no slot. Booming Blade on a 6th level Bladesinger or 7th level EK adds a D8 and 2d8 more if the enemy moves without a slot, as compared to the 2d6 and being shoved that you get from thunderous smite while using a slot. Additionally the smite spells require you to retain concentration until you hit, which is usually right after you cast them, but anyone who has used these spells often has missed the round you cast it and then lost concentration before you landed it. Also in addition to spam every round magical weapon attacks, an EK (or any fighter) can pick up menacing attack, trip attack or pushing attack and use it once a short rest. This is going to give you an effect similar to some of the smite spells, with extra damage on top of the cantrip damage that is already higher and once a short rest is going to typically play out as more uses than a mid-level Paladin or Ranger is going to have in available spell slots for a smite spell or ensnaring strike. [/QUOTE]
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How would you do the sword mage in 5e?
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