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How would you do the sword mage in 5e?
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<blockquote data-quote="CreamCloud0" data-source="post: 8870516" data-attributes="member: 7034710"><p>Swordmages to me are typically semi-armoured close-mid range weapon users who enhance their attacks with elemental powers or debuffs, they’re mobile and tend to avoid taking damage rather than soaking it up outright</p><p></p><p>Thor has been mentioned as an example which I wouldn’t say is wrong exactly but it’s not right either, to me thor is to the swordmage what the barbarian is to the fighter, lots of power and health but little finesse with their abilities</p><p></p><p>It’s not the best example but the first one to come to mind is the elemental weapon boosts from Kirby star allies, how each of the different elements enhances how each of the basic weapons it is applied to is used, fire does more damage, water has AoE spread, wind makes you more manuevreable and so on,</p><p>Try compare how different weapons play with a different element as shown here (the video cycles through all the different weapons as one element before doing the same with the next element and again for the rest)</p><p>[MEDIA=youtube]aTnEC0diOJY[/MEDIA]</p><p></p><p>5e has plenty of tools for a good swordmage across it’s abilities (green flame blade, booming blade, absorb elements, lightning arrow, elemental weapon, steel wind strike) but it hasn’t really put them all together in a single package</p></blockquote><p></p>
[QUOTE="CreamCloud0, post: 8870516, member: 7034710"] Swordmages to me are typically semi-armoured close-mid range weapon users who enhance their attacks with elemental powers or debuffs, they’re mobile and tend to avoid taking damage rather than soaking it up outright Thor has been mentioned as an example which I wouldn’t say is wrong exactly but it’s not right either, to me thor is to the swordmage what the barbarian is to the fighter, lots of power and health but little finesse with their abilities It’s not the best example but the first one to come to mind is the elemental weapon boosts from Kirby star allies, how each of the different elements enhances how each of the basic weapons it is applied to is used, fire does more damage, water has AoE spread, wind makes you more manuevreable and so on, Try compare how different weapons play with a different element as shown here (the video cycles through all the different weapons as one element before doing the same with the next element and again for the rest) [MEDIA=youtube]aTnEC0diOJY[/MEDIA] 5e has plenty of tools for a good swordmage across it’s abilities (green flame blade, booming blade, absorb elements, lightning arrow, elemental weapon, steel wind strike) but it hasn’t really put them all together in a single package [/QUOTE]
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How would you do the sword mage in 5e?
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