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<blockquote data-quote="Tinker Gnome" data-source="post: 1288617" data-attributes="member: 15608"><p>Okay, for the next nig fight that my PCs will hopefully run into. I am going have them fight a flying enemy on a constantly spinning platform, with ice stalagmites on the ground outside of where the platform is. My question is, how to determine how far a PC would go each round, and what would the check be to stand your ground. And how fast on average should it be going?</p><p></p><p>Oh yeah, and i am going to have what they are fighting knock down stalagtites from the ceiling every couple of round or so. Hmmmmm, anybody have any ideas for what they should fight? They are in an ice type dungeon right now.</p></blockquote><p></p>
[QUOTE="Tinker Gnome, post: 1288617, member: 15608"] Okay, for the next nig fight that my PCs will hopefully run into. I am going have them fight a flying enemy on a constantly spinning platform, with ice stalagmites on the ground outside of where the platform is. My question is, how to determine how far a PC would go each round, and what would the check be to stand your ground. And how fast on average should it be going? Oh yeah, and i am going to have what they are fighting knock down stalagtites from the ceiling every couple of round or so. Hmmmmm, anybody have any ideas for what they should fight? They are in an ice type dungeon right now. [/QUOTE]
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