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General Tabletop Discussion
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How would you ensure longevity and sustainability for 5th Edition?
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<blockquote data-quote="MonkeezOnFire" data-source="post: 6663988" data-attributes="member: 6784845"><p>I think the two key goals are: 1) introduce D&D to new people and 2) keep current fans playing. </p><p></p><p>For the first goal Wizards is already creating D&D related products such as video games and board games to get people familiar with the D&D brand. I remember reading a tweet from Mearls where the goal of these products was to bring people to the TTRPG. An idea might be to try to get into conventions like Comic Con which have been increasingly about general hobbies rather than just comics (unless Wizards already does make a showing at these types of events, I've only been to local ones). </p><p></p><p>Another thing that I think would be great for this would be either a tv series or a movie. With fantasy films and television becoming increasingly popular it could be great publicity for the game as long as it achieves the high quality people have come to expect for these things. However, unless there has been some update, I recall that there was a legal dispute regarding the rights to a D&D movie that was going nowhere fast. </p><p></p><p>For the second goal you have to maintain a good relationship with the community and steadily release interesting products. I think Mearls, Crawford and Perkins are doing a good job so far engaging the community on social media platforms. They routinely answer questions about the game via twitter. They stream sessions from their twitch account though I find other play podcasts to be more interesting. They don't take down videos of other people playing their game so they're doing better than Nintendo. The fact that they take surveys every month to get an idea of what the community wants is also a good thing. </p><p></p><p>As for product release schedules I think Wizards is in a good place, but perhaps could release a bit more than they currently are. Two APs a year is good but many are hungry for more options and the Unearthed Arcana articles aren't doing it for them. I also think it's worth mentioning that I think releasing an OGL would benefit the long term health of people playing the system. It would allow the community to help sustain itself by providing interesting content of all play styles.</p></blockquote><p></p>
[QUOTE="MonkeezOnFire, post: 6663988, member: 6784845"] I think the two key goals are: 1) introduce D&D to new people and 2) keep current fans playing. For the first goal Wizards is already creating D&D related products such as video games and board games to get people familiar with the D&D brand. I remember reading a tweet from Mearls where the goal of these products was to bring people to the TTRPG. An idea might be to try to get into conventions like Comic Con which have been increasingly about general hobbies rather than just comics (unless Wizards already does make a showing at these types of events, I've only been to local ones). Another thing that I think would be great for this would be either a tv series or a movie. With fantasy films and television becoming increasingly popular it could be great publicity for the game as long as it achieves the high quality people have come to expect for these things. However, unless there has been some update, I recall that there was a legal dispute regarding the rights to a D&D movie that was going nowhere fast. For the second goal you have to maintain a good relationship with the community and steadily release interesting products. I think Mearls, Crawford and Perkins are doing a good job so far engaging the community on social media platforms. They routinely answer questions about the game via twitter. They stream sessions from their twitch account though I find other play podcasts to be more interesting. They don't take down videos of other people playing their game so they're doing better than Nintendo. The fact that they take surveys every month to get an idea of what the community wants is also a good thing. As for product release schedules I think Wizards is in a good place, but perhaps could release a bit more than they currently are. Two APs a year is good but many are hungry for more options and the Unearthed Arcana articles aren't doing it for them. I also think it's worth mentioning that I think releasing an OGL would benefit the long term health of people playing the system. It would allow the community to help sustain itself by providing interesting content of all play styles. [/QUOTE]
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