Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
How would you fit Red Wizards (FR) into Eberron?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="AFGNCAAP" data-source="post: 2435462" data-attributes="member: 871"><p><strong>Sorry if someone has already mentioned this idea...</strong></p><p></p><p>If you want to have the Eberron-version Red Wizards to have some ties to Xen'drik, or even the Emerald Claw, then the <em>Grasp of the Emerald Claw</em> module has a feasible plot point for this. (since there's SPOILERS for said module, I'll place stuff in spoiler text):</p><p></p><p>[SPOILER]In <em>Grasp of the Emerald Claw</em> the PCs chase the Emerald Claw to Xen'drik, to retrieve the stolen schemas. The PCs reach an ancient giant temple, where, after many encounters (including with drow nearly slaughtered by the Emerald Claw) the PCs find a hidden-away room/realm full of weird magictech and, for all intense purposes, what appears to be a gigantic primitive warforged, suggesting that the warforged tech is quite ancient, possibly created by the giants themselves.[/SPOILER] </p><p></p><p>The Red Wizards could be a sinister, secretive organization trying to use their magic services front to amass knowledge, wealth, and resources in order to create their own army of loyal warforged. The Lord of Blades and current "batch" of warforged have proven too be too unreliable for the Red Wizards' needs. Perhaps the Red Wizards are nihilistic Cyrans seeking revenge for the destruction of their homeland by destroying the rest of the world. Perhaps they're the "Emerald Wizards" or "Jade Wizards," the secretive leaders/think-tank of the Emerald Claw, searching for the ultimate weapon to ensure their success. Maybe the Red Wizards are a secretive splinter group within a house, trying to wrest control of the house into their hands. Heck, maybe the Red Wizards are a gnomish organization, trying to amass as much knowledge and power as they can (since information seems to be a big thing[no pun intended] with the Eberron gnomes).</p><p></p><p>Then again, here's another idea drawing on the events in <em>Grasp of the Emerald Claw</em> (placed in spoiler text):</p><p>[SPOILER]Perhaps the Red Wizards are a new organization formed by the drow after their harsh encounter with the Emerald Claw. This hostile encounter has only made them severely distrustful of outsiders, & see the only way to ensure their safety is to be proactive against any threat. In addition to this, these drow discover the "secrets" of the warforged in ther giant ruins. They realize they'll need knowledge & resources beyond their current means to create new warforged for their purposes (drowforged? steel scorpions?, etc.), so they have to travel to/covertly invade Sharn & other lands to do so. They use magic to disguise themselves as locals to fit in for their cover identity, but drop all guises when the dirty work must be done.</p><p></p><p>Imagine a drow, dressed in red robes, head shaven and covered with the ornate white-scarring tattoos made by scorpion venom. Their version of the "Thayen Knight" may be a devoted warrior drow, or perhaps a local converted to the purpose (heh, imagine a warforged Thayan Knight).[/SPOILER] </p><p></p><p>I know that this is yet another thing that emphasizes the warforged, but then again, the warforged seem like something the Red Wizards would want a hand in (rather, an iron fist over).</p><p></p><p>Heck, if you wanted to add more FR elements later on, it seems feasible. The Zhentarim stuff seems to be good for use with the Emerald Claw, and the Black Blood could be a secretive cult of shifters & the few remaining (hostile) lycanthropes in Eberron.</p></blockquote><p></p>
[QUOTE="AFGNCAAP, post: 2435462, member: 871"] [b]Sorry if someone has already mentioned this idea...[/b] If you want to have the Eberron-version Red Wizards to have some ties to Xen'drik, or even the Emerald Claw, then the [I]Grasp of the Emerald Claw[/I] module has a feasible plot point for this. (since there's SPOILERS for said module, I'll place stuff in spoiler text): [SPOILER]In [I]Grasp of the Emerald Claw[/I] the PCs chase the Emerald Claw to Xen'drik, to retrieve the stolen schemas. The PCs reach an ancient giant temple, where, after many encounters (including with drow nearly slaughtered by the Emerald Claw) the PCs find a hidden-away room/realm full of weird magictech and, for all intense purposes, what appears to be a gigantic primitive warforged, suggesting that the warforged tech is quite ancient, possibly created by the giants themselves.[/SPOILER] The Red Wizards could be a sinister, secretive organization trying to use their magic services front to amass knowledge, wealth, and resources in order to create their own army of loyal warforged. The Lord of Blades and current "batch" of warforged have proven too be too unreliable for the Red Wizards' needs. Perhaps the Red Wizards are nihilistic Cyrans seeking revenge for the destruction of their homeland by destroying the rest of the world. Perhaps they're the "Emerald Wizards" or "Jade Wizards," the secretive leaders/think-tank of the Emerald Claw, searching for the ultimate weapon to ensure their success. Maybe the Red Wizards are a secretive splinter group within a house, trying to wrest control of the house into their hands. Heck, maybe the Red Wizards are a gnomish organization, trying to amass as much knowledge and power as they can (since information seems to be a big thing[no pun intended] with the Eberron gnomes). Then again, here's another idea drawing on the events in [I]Grasp of the Emerald Claw[/I] (placed in spoiler text): [SPOILER]Perhaps the Red Wizards are a new organization formed by the drow after their harsh encounter with the Emerald Claw. This hostile encounter has only made them severely distrustful of outsiders, & see the only way to ensure their safety is to be proactive against any threat. In addition to this, these drow discover the "secrets" of the warforged in ther giant ruins. They realize they'll need knowledge & resources beyond their current means to create new warforged for their purposes (drowforged? steel scorpions?, etc.), so they have to travel to/covertly invade Sharn & other lands to do so. They use magic to disguise themselves as locals to fit in for their cover identity, but drop all guises when the dirty work must be done. Imagine a drow, dressed in red robes, head shaven and covered with the ornate white-scarring tattoos made by scorpion venom. Their version of the "Thayen Knight" may be a devoted warrior drow, or perhaps a local converted to the purpose (heh, imagine a warforged Thayan Knight).[/SPOILER] I know that this is yet another thing that emphasizes the warforged, but then again, the warforged seem like something the Red Wizards would want a hand in (rather, an iron fist over). Heck, if you wanted to add more FR elements later on, it seems feasible. The Zhentarim stuff seems to be good for use with the Emerald Claw, and the Black Blood could be a secretive cult of shifters & the few remaining (hostile) lycanthropes in Eberron. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
How would you fit Red Wizards (FR) into Eberron?
Top