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How Would you Fix Broken Power: Beguiling Strands
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<blockquote data-quote="AbdulAlhazred" data-source="post: 7445895" data-attributes="member: 82106"><p>Eh, I don't think they were TOO crazy. The Orbizard cheese was the one exception, but they did nerf that pretty early on with the 'one time only' change to the orb save penalty and changes to some of the items along the same lines (yea old Orb of Infinite Solo Suckage). Beyond that wizards were really moderately tame. Rituals gave them a dimension many other classes lacked as a given, but for whatever reason many players ignored that.</p><p></p><p>Naturally, all the wizard builds did get a little buff post-Essentials. I remember building a tome wizard with expanded spellbook and the Wizard's Apprentice theme. The ultimate utility wizard, had some stupid number of rituals, and a LOT of options for swapping in and out different sets of powers. It was an often overlooked sort of wizard build. He was a decent controller, but just stupid crazy good at coming up with some way to break different scenarios with some ritual etc. VERY much like an AD&D Wizard! Essentials definitely helped him, but it was really mostly a PHB1/AP build.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 7445895, member: 82106"] Eh, I don't think they were TOO crazy. The Orbizard cheese was the one exception, but they did nerf that pretty early on with the 'one time only' change to the orb save penalty and changes to some of the items along the same lines (yea old Orb of Infinite Solo Suckage). Beyond that wizards were really moderately tame. Rituals gave them a dimension many other classes lacked as a given, but for whatever reason many players ignored that. Naturally, all the wizard builds did get a little buff post-Essentials. I remember building a tome wizard with expanded spellbook and the Wizard's Apprentice theme. The ultimate utility wizard, had some stupid number of rituals, and a LOT of options for swapping in and out different sets of powers. It was an often overlooked sort of wizard build. He was a decent controller, but just stupid crazy good at coming up with some way to break different scenarios with some ritual etc. VERY much like an AD&D Wizard! Essentials definitely helped him, but it was really mostly a PHB1/AP build. [/QUOTE]
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How Would you Fix Broken Power: Beguiling Strands
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