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<blockquote data-quote="Greenfield" data-source="post: 6255537" data-attributes="member: 6669384"><p>HCL can only form if there's CL in the mix. Seawater has it, fresh water doesn't.</p><p></p><p>Geophysics and chemistry aside, I decided on another route for this one.</p><p></p><p>They found that someone had apparently spent years inside the flume of the volcano, deep inside the mountain, chiseling out a shelf and narrow ledge all arount the perimeter of the opening, and then carving it with magic runes. In essence, they turned the entire thing into a single magic item, one embued with the <em>Rage</em> spell. Oddly, while many things are immune to mind affecting spells, magic items made with those same spells will work on them. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>So the bad guys made the opening giant "magic ring" to enrage the spirit of the volcano.</p><p></p><p>And to stop it, the party had to blast their way through a few dozen feet of solid stone (just to get inside), peotect themselves from poison gas and horrible heat, fight through some guardians, then spend most of a day defacing the thing. To deactivate it, they had to break the magic item. Do you know how many hit points a volcanic rim has? Particularly after its hardness and hit points have been enhanced by being enchanted?</p><p></p><p>Yeah, takes time.</p><p></p><p>The enemy will have to repair the damage then re-enchant it if they want it active. Oh, and replace the guardians, of course.</p><p></p><p>Plus, the PCs cast a couple of <em>Forbiddance</em> spells around the area, to make it hard for the opposition to even access it.</p><p></p><p>And on that note, a Lyre of Building can chisel a lot of stone in a reasonable time frame, has no alignment, and isn't an extra-dimensional intruder. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>At 300 man-days of work per half hour, it will be ready for re-enchantment in under two hours. And with <em>Rage</em> being a fairly low level spell, the cost/time of the enchantment is fairly reasonable.</p></blockquote><p></p>
[QUOTE="Greenfield, post: 6255537, member: 6669384"] HCL can only form if there's CL in the mix. Seawater has it, fresh water doesn't. Geophysics and chemistry aside, I decided on another route for this one. They found that someone had apparently spent years inside the flume of the volcano, deep inside the mountain, chiseling out a shelf and narrow ledge all arount the perimeter of the opening, and then carving it with magic runes. In essence, they turned the entire thing into a single magic item, one embued with the [I]Rage[/I] spell. Oddly, while many things are immune to mind affecting spells, magic items made with those same spells will work on them. :) So the bad guys made the opening giant "magic ring" to enrage the spirit of the volcano. And to stop it, the party had to blast their way through a few dozen feet of solid stone (just to get inside), peotect themselves from poison gas and horrible heat, fight through some guardians, then spend most of a day defacing the thing. To deactivate it, they had to break the magic item. Do you know how many hit points a volcanic rim has? Particularly after its hardness and hit points have been enhanced by being enchanted? Yeah, takes time. The enemy will have to repair the damage then re-enchant it if they want it active. Oh, and replace the guardians, of course. Plus, the PCs cast a couple of [I]Forbiddance[/I] spells around the area, to make it hard for the opposition to even access it. And on that note, a Lyre of Building can chisel a lot of stone in a reasonable time frame, has no alignment, and isn't an extra-dimensional intruder. :) At 300 man-days of work per half hour, it will be ready for re-enchantment in under two hours. And with [I]Rage[/I] being a fairly low level spell, the cost/time of the enchantment is fairly reasonable. [/QUOTE]
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